Sonic 3 & Knuckles

This is the third game in the classic Sonic the Hedgehog trilogy. You might think that it has a rubbish title and it does. The reason for this is that the game was kind of broken in half, the two games that it became when split in half were Sonic the Hedgehog 3 and Sonic & Knuckles; Sonic 3 & Knuckles is an ungraceful merging of the two. Even though these two were released as separate games, I’m going to review them as a single entity, as that’s how they were intended to be played.

As you can probably tell from the title, this game introduces us to a very important part of the Sonic franchise: Knuckles the Echidna. Throughout this game, Eggman plays Sonic and Knuckles against one another so that he can work on his Death Egg and get it launched into space. Sonic aims to stop Eggman’s plans to relaunch the Death Egg and Knuckles fights to protect his home and the Master Emerald from Sonic and robotic menaces. Also, Tails comes along with Sonic. It’s nice that the story feels somewhat more complex and developed than in the previous games.

In terms of gameplay, I feel like this was the game where they really perfected the classic 2D Sonic formula. You’ve got bits where you go fast and bits where you have to think about what to do before you can go fast again. There even bits where going fast is a necessity, for example, escaping from a building which is collapsing. Of course, there’s still the odd annoying or frustrating bit (which is a shame) but ultimately I had a great deal of fun playing this game. Knuckles is also a playable character and he has the power to glide and climb, which means that the game feels quite different when you’re him. The story is different for both Sonic and Knuckles, so there’s a good reason to go through it twice. This time you can actually save your progress too, which is a huge improvement.

A game’s soundtrack always has a significant impact on how enjoyable it is to play and while I was never particularly impressed with the soundtracks of the other early Sonic games, this one really won me over. Though he is uncredited, the game’s soundtrack was actually composed by Michael Jackson. It really shows too, because some of the music in this game is amazing and really helps to set the tone in certain areas. I remember getting to the end of the game and listening to a medley of the game’s music and thinking about what a great experience it had all been.

Overall, while other Sonic games have failed to live up to their reputation for me, I really ‘got’ this one. The game felt very “cool” and going through it really felt like going on a journey, at the end of which I had a newfound respect and reverence for the entire Sonic the Hedgehog franchise. I was honestly sad to get to the end. Yes, the game has it’s flaws and was by no means perfect, but it’s definitely worth playing.

Rating: 9/10

(Don’t miss today’s Finger Puppet Show!)

 

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The Terrible SEO on This Site

I suppose I should acknowledge this: I’ve got pretty bad SEO on the Trusty Water Blog. I haven’t entered proper meta descriptions for most of my posts, I usually just post blocks of text which aren’t ever really broken up by rich text snippets and I barely ever put any images in my posts either. To be honest, some people could look at this website and think that I have only the vaguest understanding of how to optimise web content for search engines. Which is a shame, as I feel like I have at least an intermediate level of understanding.

So why has my site got such bad SEO then? Well, I started keeping this blog in 2011 – to be quite honest, I’m not sure I’d have even known what SEO was back then. I was just using this blog as a platform to write about funny and unusual things which happened to me. Back then, I was also using Weebly as my content management system, rather than WordPress (as I am now), which lacks many of the SEO features of WordPress. I suppose I first started to learn about SEO in late 2012, by which point I already had a few hundred blog posts written.

As of today, I’ve got over a thousand posts – none of them have particularly good SEO. I could go back and optimise them, but it would be a rather mammoth task. I could start doing all these extra little things now, but I already end up writing these blog posts as quickly as possible at the end of the day before bed – I don’t really want to make it any more time consuming!

Personally, since I cover such a wide range of subjects, I don’t think I’m ever likely to rank particularly highly for any keywords anyway. I like to think that my posts may be enjoyable to read, even if they’re not as good as they could be from an SEO perspective. I hope that this site highlights the fact that writing is my passion and that it provides a few things which people might like to read. I still get to enjoy about three hundred regular readers, so I must be doing something right! I just wanted to address the issue of SEO on here, even if it’s in the context of acknowledging that I will never do anything about it.

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Abusive Workplace

I once had a job which was really bad. The work itself was okay, but what made it so unbearable was the fact that the owner of the business was so unpleasant towards me and everybody else who worked for him. In the name of professionalism, I wouldn’t like to divulge the details of the job, but once I left I wrote quite a long and detailed post about my feelings while working there. At the time, I thought it might be unwise to post it publicly, but now enough time has gone by that I think I can post it.

*

I recently quit my job. This was quite a tough decision for me, because in the past, the months I spent unemployed were probably the most difficult and unhappy of my life, but I came to realise that I could no longer stay in the abusive workplace in which I had found myself.

I started working at this business as a freelance writer – this seemed great at first, because the rate of pay seemed quite generous and writing is the work that I love the most. The problems began when every single one of my invoices (save for the last one) were aggressively challenged. I made excuses for this. Maybe other people had lied in the past, I thought, maybe this was understandable.  But there was no excuse for it. Every pay day I was worried that I wouldn’t get my pay and every pay day I had to have the same argument over and over again. Foolishly, when I was later offered a contract, I accepted it; this contract brought with it about a 50% cut in my pay, but as I had a client who was clearly trying to get out of paying me (and making me do additional unpaid work anyway) I decided that security was the best choice; I should have left then and there.

But the pay wasn’t the only thing, my employer was a strange mixture of nasty and nice; one minute he was trying very hard to be a “buddy” or a “mate”, but the moment he was challenged, or the subject of money came up, he was an aggressive, stone-cold businessman. Of course, when in the buddy-mode he would say things like “You know you can always talk to me if you have any problems” which would then make me feel bad for not raising my many issues, but the truth is, actions speak louder than words: just because he said he was an open and approachable person, it by no means made him one.

But you might think that the existence of the “buddy” persona meant that he was a nice employer at least 50% of the time, but this was not the case at all. Even when he was being ‘nice’ he was spouting racist, sexist and homophobic nonsense, creating inner conflict for me every time – these are all things I feel passionately about and I think that it is important to challenge them whenever you encounter them. I never went along with these at jokes, at most I would be silent and at best I would challenge him (only to be met with the typical ignorant responses of it only being a harmless joke.) So even when he was being friendly, I was either going to be filled with a sense of guilt by being implicated into his ugly worldview, or I was going to have to struggle through the process of explaining to an ignorant person why their regressive jokes are harmful.

Clashing political perspectives were not only encountered when it came to joking around though – very regularly, and especially around the time of voting, he would start political discussions with me. A few minutes into any discussion, it was clear that he knew nothing about what he was talking about, but still he would relentlessly try to sway my opinions, which, I might add, is entirely illegal. He never listened when he was told that it wasn’t something I wanted to discuss. I don’t really enjoy discussing it with my friends, let alone people I despise.

He was the kind of person who would never take no for an answer, because he could not and cannot understand perspectives other than his own. I am not a very touchy person – occasionally I can enjoy a hug or holding hands with my especially close friends and it’s a nice form of comfort and of bonding. What I don’t want is my aggressively masculine boss patting me on the back in a “friendly” way that feels more like being assaulted – or, indeed, him giving me hugely inappropriate massages (and usually when nobody is looking.) I would tense up every time and go very quiet – I wish I had spoken out against it, but what good would it do? He would not respect my perspective because he would not understand it and he would probably forget and then do it again.

And this is all him being nice. I haven’t even gone into the “business” side of his personality. I was constantly given instructions verbally which were later forgotten and then because I did not have them in writing, he did not believe he had ever told me to do them and would tell me off for doing things wrong. He had no qualms about openly lying to other businesses and organisations (including charities) and was always, always trying to get out of paying people. Most of his staff are stationed overseas and are working for less than minimum wage, yet he expects them to work (and produce writing) which will be of the exact same level of quality as somebody working in the office with English for a first language. He never even bothered to learn their names and made jokes about their “funny” sounding foreign names. My job was to manage those workers and he told me that the best way to manage people is to make them think that their jobs are in danger – that about says it all.

I am a person who spends a lot of time thinking about what is right and what is wrong and it was not hard for me to come to the conclusion that it was wrong to hire people overseas so that you can pay them for less than minimum wage and treat them like dirt. So often I was asked to say horrible things to them; I never did it (always found nicer things to say) but then there’s the constant worry of getting in trouble for being nice to people. What a terrible environment to create. He once commented that he wished English workers would work as hard for as little pay. Clearly he does not believe that employees deserve basic rights.

One time it backfired on him – one of the things he told me to relay to someone (that he wasn’t going to be paying them) was followed up with an email complaining that he was a horrible person. Quite right too. This resulted in him getting angry at me and saying that I had caused them to be upset and threatening to email them and say that I was to blame for his decision. I can’t remember ever raising my voice to anybody else, but I shouted at him to say that that was not something I was going to do. I went to my lunch to cool off, when I came back I told him to pay the person out of my salary – I didn’t think it was my responsibility, but I would rather they be paid than not. He said no and explained to me how he never apologises to anybody and explained that I need to learn to take responsibility for my actions. I bit my lip and said nothing.

The only thing that made the job bearable is that I formed good friendships with all of my co-workers and even had a friend of mine come to work there. Perhaps it says something about my own self-value, but for it is even harder to endure somebody being relentlessly nasty to people I love and care for than it than it is to be the victim of such behaviour myself. I remember once, when someone was away, I had to argue with him to defend them in their absence. Another time he suggested to me that I could start doing the work of one of my co-workers so that he could fire them. This was despite the fact that he knew that I was friends with this person outside of work. His reason for wanting to get rid of them was because they had a few days off sick, too.

But despite the fact that he was so horrible and nasty towards everyone in his employ, the “buddy” persona never went away. He seemed to think we’d all want to spend time with him outside of the office. So whenever I wanted to spend time with my co-workers outside of work, I had to arrange things in secret to avoid him overhearing and inviting himself. One time he found out about something I was arranging by looking through my private Skype messages (which are on my work computer, because he told me not to create a work-Skype) and when he found out that we were doing something without him, he was disgustingly passive aggressive to all of us.

How he thought he could have a relationship with someone where he is having a heated argument one minute and casual drinks the next is beyond me. You would also think, that if he wanted to be friends with his employees, he would show them some level of respect: yet he would hold separate meetings with us to give us different information – clear lies and manipulation. The fact that he thought we would all be so ignorant as to realise what was happening is also a clear indication of how he thought himself mentally superior to us (and, also, how he clearly was not.)

I’m going to bring myself to a stop now: I feel I have ranted and that this may have become nothing but a very bitter piece of writing. The aim of this post is to highlight that I had an abusive relationship with my boss – in the end, my reason for leaving was not that I disliked him, but that I disliked what I had become while working for him. I hate complaining about people, yet I did very little else while working for him. He brought out the ugliest side of my own personality and caused me to dislike myself. The impact will not go away instantly, but I realised I needed to leave ASAP, so I did.

*

That’s what I wrote within days of quitting. After I left, he continued to give me trouble too. I was becoming deeply anxious and depressed as a result of working under such a disgusting person and things outside of work were getting to me, which otherwise would not have done. Even spending time with friends was less enjoyable, because I knew the social events would end and I’d be back in that dreadful office.

Quitting was one of the best career decisions I have ever made and things have only gotten better since then. Today, these negative experiences barely ever cross my mind, other than in the occasional nightmare, but ultimately I am glad that this happened. Working there was good for my career and I did make some very good friends as a result of it. But what I said in that original piece of writing (“The impact will not go away instantly.”) is very true. I don’t think the impact will ever truly go away. People have always described me as a very positive and optimistic person, but since then I feel I’ve had a certain degree of cynicism – maybe it’s a healthy dose, maybe it’s not. It’s hard to be sure.

But, still, I’d like to be able to stop people from suffering in terrible workplaces like that if I can, so I shall end this blog post by saying that if you ever find yourself having to make excuses for your boss’s bad behaviour, it is time to quit. You deserve a lot better and it will definitely be different at another job.

(Don’t miss today’s Finger Puppet Show!)

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Fire Emblem: Shadow Dragon and the Blade of Light

When I wrote a review of Fire Emblem: Shadow Dragon for the Nintendo DS, I said I didn’t think I would ever play or review of the original version of the game. Well, it turns out I was wrong. I don’t want to repeat myself by reviewing an original after a remake, so you might want to go ahead and read my earlier review of the later game before you continue with this review. If that’s not needlessly complicated.

Anyway, Fire Emblem: Shadow Dragon and the Blade of Light was the game which started off the Fire Emblem series. It stars Prince Marth, fighting against the odds to restore his fallen kingdom of Altea after it is invaded and overthrown by another nation. You do this through a hybrid of RPG and tactical gameplay. You control several different units on grid based levels and use them to fight off the enemy soldiers.  But the thing is, all these units are individuals (no nameless pawns in your army) and they all have personalities and stories. Each level up and grow independently and if they die, that’s them out of the game. Something you’re sure to feel determined not to let happen, because you will feel very guilty every time it happens. It’s a fantastic formula.

I came to this game as somebody who was familiar with later Fire Emblem games and I was actually surprised by how primitive it was in certain regards. While the stats of all your units and all enemy units are available at all times, you can’t easily see how much damage you’ll do to an enemy or how much damage they’ll do to you. You’ll need to do the maths yourself. This also applies to knowing how far units can move. In later games, all these things are automatically calculated for you, which is a huge convenience which I quite missed in this game. Characters can also only hold four items at once and can only swap items between one another mid-battle, which makes resource management extremely difficult (especially because, as with most Fire Emblem games, weapons break after a certain number of uses.)

On the subject of the game’s difficulty, I actually didn’t find the first 50% to be all that hard. It may even have been easier than the remake. Enemies seemed to be defeated quite easily and didn’t do too much damage to me. But this turned around significantly towards the end. I have a little rule that I don’t review games unless I complete them and I’m actually kind of breaking that rule here: I got to the final boss and was fighting it, but the problem was that I couldn’t harm it because I hadn’t picked up some items several chapters before. I’d come so far and the game was unwinnable. I literally would have had to start my file again to see the end, even though I had invested so many hours. I ended up watching the ending on YouTube, but that was certainly a very disheartening feeling which no game has ever made me feel before! I am sure many people would find this very frustrating.

But, ultimately, I don’t want to leave a bad impression of Fire Emblem: Shadow Dragon and the Blade of Light. I found it really satisfying when I was playing a level and the pieces finally fell together and I won. Though there wasn’t as much text and dialogue as you’d usually expect from Fire Emblem, I was impressed by how fleshed out and comprehensive this was for a Famicom game and, of course, I appreciate anything which portrays war as a horrible experience which results in the deaths of good honest people. It’s a very mature, anti-war stance.

It may be primitive, but the qualities of the Fire Emblem franchise are all already there. Non-fans might not enjoy it that much, but if you love Fire Emblem I’d recommend giving this  a quick look so that you can find out about the series origins. You might not want to play all the way through though (it is quite long) and, also, the DS remake is definitely a lot better.

Rating: 7.4/10

(Don’t miss today’s Finger Puppet Show!)

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Spending Time with Friends

I did not write a new Trusty Water Blog post on Friday, the reason for this was that I was away, visiting a friend for the weekend. I came back last night. I had a wonderful couple of days with one of my very best friends – we ate nice food, wandered around the streets, watched anime, watched films, played video games and lots of other fun things. Unfortunately, my friend lives quite far away so I don’t really get to see very much of him. But I really got to enjoy essentially two full days in his company.

It made me compare the way that I spend time with my friends who live far away and the friends who live nearby. If a friend of mine lives nearby, I’ll see them every week or two and spend two to three hours with them when I do. If a friend of mine lives far away, I won’t see them often, but when I do, I’ll spend a full ten hour day spending time with them and maybe do so for two or even three consecutive days. I like these intense bursts of time spent with my friends.

On reflection, it’s sad that I never really get the chance to spend such long periods of time with the people who live near to me. When you don’t see someone for a long time, you make up for that by spending a day (or a few days) focusing exclusively on them. I just think it’s a bit of a shame that this only seems to happen if you’ve not seem someone in a while – why not dedicate whole days to people you see a lot of? I’d like that. It seems a bit like a case of not appreciating what you have until it’s gone.

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The Legend of Zelda: The Wind Waker HD

The Legend of Zelda: The Wind Waker is one of my favourite games in The Legend of Zelda series. It has a lovely cel shaded graphic style and gives you a boat to sail freely across the ocean. I loved the freedom and really enjoyed exploring all of the islands that make up the Great Sea.

When The Wind Waker HD was released for the Wii U, it kind of seemed a bit pointless to me. The graphics in the original still look good, so bringing them up to HD seemed a bit of a waste of time. When I watched the trailers and saw the screenshots online, it didn’t even seem like it was necessarily better in HD, just different. After The Legend of Zelda: Ocarina of Time 3D had done such a good job of improving the original, this was a bit of a disappointment.

Since I’m quite a completionist, I did get this eventually. Even if it didn’t turn out to be much different, I thought to myself, it was still a good opportunity to play a good game once again in a slightly different way. As you can see, I didn’t go in expecting much, but I was very delighted by what I did get.

The game actually looks really beautiful – it isn’t really captured by screenshots and trailers, so you have to play it to truly understand. At times, I felt like the characters looked like plasticine models – I thought that was pretty great. It definitely looked better than the original.

It wasn’t just superficial changes to the game either. There were actually quite a few little things here and there which helped to improve the game. Something I really appreciated was that large enemies and explosions don’t knock Link out of the boat anymore, which really makes things flow more smoothly. You also gain access to a new sail for your boat which helps you to go much faster than you ever could before. I never felt like the boat went to slowly in the original, but after using the new, faster sail I could never go back.

The only real negative change is the loss of the Tingle Turner. In the original you could connect your Game Boy Advance to the GameCube and then have somebody use it to assist the character indirectly with Tingle (it’s a bit hard to explain.) This has been completely removed and replaced with a feature which connects to Miiverse and allows you to share messages in bottles with others, along with photos. There’s even a fun feature which allows you to take “selfies” as Link, it’s fun and it’s silly, but I like it.

Overall, I couldn’t call this better or worse than the original. In some respects it has been improved, but it has lost one nice little feature. Be sure to read my review of the original (linked above) before making a decision.

Rating: 9.4/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

 

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Shifting Perspectives

I have two main ways of looking at the world. One’s a more positive perspective and one’s a more negative perspective. I spend a good 95% of my time in the positive perspective and when I feel like that, life is wonderful. I look at my friends and I feel like I have everything I could need in life. I know lots of different people and I care very much for them while they care very much for me. I feel as though I am very lucky during these times and it’s easy to remain positive as a result.

Sadly, the other 5% of the time I can’t help but think about how all of those friends will eventually leave me. The world seems a dark and lonely place and no matter how many friends I make, it feels like it will never be enough to keep myself from ending up feeling sad and alone. It’s an endless struggle to make new friends as others leave to avoid becoming lonely –  a struggle in which I ultimately cannot succeed.

Thankfully, the other 5% of the time is, in fact, only 5% of the time. But it’s a shame to find myself falling into that unhappier perspective again and again as time goes by, even if it’s only ever temporary.

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Creative Ups and Downs

I’ve been sitting here for a ten minutes or so trying to think of what to write for today’s post. Every Friday I have the same thing. It takes me quite a while to think of something substantial to say in my third blog post of each week, so I end up staying up really late because I keep putting it off. It is almost always the last thing I do on a Friday. Meanwhile, on Mondays, I always have an idea in my head all day which I write as soon as I get the chance to do so. It’s very clear to me that my creative energies are a higher level on Monday than they are on a Friday. It’s interesting to reflect why this might be – as I have to use my creative energies for my job, it’s possible that they are all drained by the time I get to Friday night.

I think that this highlights the importance of planning out when you’re going to try and write (or do something else creative.) Imagine you’ve set a specific hour out of the week or out of the day for you to do some creative work – you might find that you get to that the time or that hour and can’t create anything. This may lead you to wrongly conclude that you are struggling because you lack creative abilities, when really it could just have been a bad time. It’s important to try and identify the times that your creative energies are at their peak. Once you know this, you can try to make a schedule around it based on these spikes in your creativity. This could help you to be more productive and, more importantly, more creative.

(Don’t miss today’s Finger Puppet Show!)

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Pokémon Yellow Version

Pokémon Red Version and Pokémon Blue Version were the first games in the Pokémon franchise to come out in the West. They were very popular and so was the Pokémon anime series. Both had played a crucial role in the success of the franchise, but there were noticeable differences between the two mediums. Pokémon Yellow Version sought to reconcile the difference and to bridge the gap between the anime and the games.

Pokémon Yellow Version is an enhanced re-release of Red and Blue which adds a few new features. Pikachu was always so important in the anime, yet it was only ever a random Pokémon in the woods in the games. In Yellow, you get a Pikachu right at the start of the game and it follows you everywhere you go. You can interact with it at any time on the world map to see how it’s feeling and it even has the same voice as Pikachu in the anime, rather than the electronic sounds from Red and Blue. It’s a small thing, but it’s quite a nice little feature.

Another change which is especially significant is the fact that the designs for all the Pokémon have been changed. While there are one or two which are a bit oddly coloured, they have all pretty much been adjusted to match their appearances in the anime (which have since become the standard designs for them in all appearances since.) I can understand why they did it, but I honestly preferred the older, stranger uglier designs. It was a unique charm of the earlier games. Though it is nice that they are now in proper colour and not black and white.

Another feature which is quite nice, is that players are able to obtain Squirtle, Charmander and Bulbasaur  throughout the duration of the game. In Red and Blue, you can choose only one of the three. There are now small little events which have been added which allow you to get all three. Jessie and James (characters from the anime) also make a few appearance in Yellow as well. I enjoyed these cameos quite a lot.

Ultimately, the game hasn’t been changed all that much. To get a proper idea of what it’s like, you should also read my review of Red and Blue (linked above.) Overall, I don’t feel that it is inherently better or worse than originals, so I can only rate it the equally high score of 9.6/10.

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Improving Social Skills

I’ve recently notice quite an interesting contrast in myself. I remember, back in 2008, I was very fond of speaking to people online. I made quite a lot of internet friends (though there are only very few who I have kept in touch with to this day) and I also enjoyed speaking to all of my real life friends over the internet too. I felt like, when chatting online, I was expressing my true self and that I didn’t do that so well when talking to people in person. It wasn’t that I struggled to talk to people, just that when I did I didn’t feel that I was doing a good job of properly articulating my feelings or expressing myself.

Today, almost a decade later, the situation has been pretty much reversed entirely. While I do enjoy speaking to people online, I don’t feel like it even comes close to interacting with people in person. When just using text, as is always the case online, I can only express so much. Speaking with somebody face to face allows me to properly interact with somebody and to express and articulate myself in ways which I cannot do through the written medium. I used to wish that I could express myself in person as well as I do online, but now I’m glad that I do much better. It’s nice to see how my social skills have improved.

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