Knight Lore

Knight Lore is the third game in the classic Sabre Wulf series of games. I felt like the first was pretty good and that  the second was okay, but much more flawed. I wondered whether this downhill trend would continue into the third title, or if I’d be pleased to find a return to the heights of the first game.

So, which was it? Well, it’s start looking over the game’s strengths and weaknesses. First, the strengths: The game introduces the idea that Sabreman has been turned into a werewolf, which is pretty cool. There’s a day and night system where he’s human during the day and in a wolf-form during the night. Again, pretty cool. The game provides an isometric perspective in an attempt to provide a 3D gaming experience. A nice ambition for the time. The character designs are all pretty cool as well and I felt like the art style of the old graphics went a long way towards making an atmospheric world. Plus, the title screen has a really great piece of music on it.

Now, for the game’s weaknesses. There’s only one, really: it controls really, really badly and the perspectives make it very hard to time jumps and so forth. This is the games only problem and it’s such a shame that it completely ruins the experience. It’s kind of like if you had a really nice car: it looks just the way you wanted it to, had a powerful engine, comfy chairs etc. etc. but, oh wait, it doesn’t have a steering wheel. Also of a sudden, it’s not a good car anymore.

It’s a shame. I’d love to be able to say this was a great game, because I think it has good potential. You’re working to a deadline to cure your lycanthropy and you need to find special ingredients so that a wizard named Melkhior can make you a potion. A cool idea for a game. I’d love to see it remade (just like Underwurlde) because modern developers might be able to do the concept justice. Until then, it shall have to remain as a not very good chapter in the life of Sabreman. Sorry, Rare.

Rating: 4.6/10

Buy it (as part of Rare Replay) here.

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Weekly Man Eating Pie Reviews

This year, a good friend of mine set himself the challenge of writing a video game review every single week for the year. At first I thought that I’d like to go along with the challenge, but then I realised that I’d either have to start writing more blog posts or cut down on my book reviews (or other types of post.) So while I’ll be sticking to a video game review every other week, you should definitely check out my friends review blog to see what he’s been reviewing – you’re sure to find several different games covered to the ones that you’d see on my site. He’s also very funny sometimes.

Also, if you’re saying to yourself, “Hmm, A Man Eating Pie, that sure sounds familiar…” you’re right! And, also, you have a very good memory. It’s a sub-domain of the main Man Eating Pie blog which, while un-updated for a while now, is still a source of some high quality blog posts. If you’ve not read any of those, I recommend that you take a look at those as well! All my friends are good writers.

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Wasting Money

Recently, I have been quite low on money due to various reasons. Now that I can’t really afford any luxuries, it makes me look back to when I can and, in so doing, I reflect on what I think was the best way to spend money. When it comes down to it, I think that there’s no better way to spend money, than on a dinner out with friends. Sure, games and books may give me something more tangible to ‘have’ long term, but I think visiting restaurants with people is probably just about my favourite thing to do – particularly one on ones. Although, having said that, I certainly enjoy being surrounded by friends too. Yes, it may be more expensive to eat out than to eat in, but I could never view it as a waste of money. It’s the one thing I am looking forward to doing regularly once I have a proper income again – that, I suppose, and traveling to meet people (although I have not had the capacity to do that outside of the country, yet.) It’s just one of those things which I have been able to appreciate more, now that I no longer have access to it.

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Mrs Dalloway by Virginia Woolf

Mrs Dalloway is the first Virginia Woolf novel that I’ve read and, going in, I wasn’t really sure what to expect. I hadn’t even read the blurb! My first impression, was that the style felt quite similar James Joyce’s Ulysses. This worried me a bit, because I really didn’t enjoy that book (sorry, James) but as I read on, I actually found it to be far more interesting and enjoyable to read.

Anyway, Mrs Dalloway tells us the story of one day in the life of Clarissa Dalloway as she prepares to host a party at her home. Written in the 1920s, this novel was set in the modern day  and Clarissa is an upper class person who’s married to a politician. If somebody had asked me, I’d have probably said that I would have nothing in common with a woman like that, but as I read through the book, I found that I related to her in many ways (and to several of the other characters too.) They say that the purpose of literature is to capture the universals of the human experience and I really feel that Virginia Woolf has done that in this book.

The story jumps between the perspective of several characters whose lives cross paths during that day and we get to see inside the heads of all of them. Through their experiences, we get internal monologues on mental health issues, friendship and even non-heterosexuality. All subjects I am very interested in. Considering that this was published in the 1920s, I was impressed by how enlightened and progressive it seemed to be. Not that the characters don’t have their flaws – they do, but they’re all very real and very human.

It’s quite a short book on the whole (about 140 pages) but I feel like this is just the right length for a book which tells a story confined within a single day. Perhaps, if it had been any longer, it might have started to get a little boring or grating. But as it stands, it was a very enjoyable read. Its short story is definitively not without it’s drama (it was pretty shocking at one point in particular) and I would recommend it to anybody who likes classic or literary fiction.

Rating: 8.1/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Recurring Dream

Back when I was in The Corsham School Sixth Form, I was pretty proud of my 100% attendance. I was the only person to have that high a level of attendance and I even got a special acknowledgement of that fact during our leaver’s event. Although, to be honest, always coming in was sometimes to my detriment.

With this in mind, it’s weird that my attendance during sixth form keeps popping into my dreams. For example, last night I dreamt that I was at the gym with three of my friends (who, funnily enough, are not even aware of each other in reality) and we were having a nice time exercising and socialising. Then I looked at the time – oh dear, I had a history class starting in ten minutes and I was over an hour away! And the final exam is a few days away! Now that I think about it, I don’t remember anything at all about history and it feels like years since I last went in! Then, in my hurry to get there in time, I woke up and it took me a moment to realise that I had my history exam years ago and it was fine.

Around a month or so ago, I dreamt I was out having a big Christmas meal with all of my friends. It was really nice. In reality, I didn’t get to see a lot of my friends this Christmas and that was quite sad, but in the dream, they were all there. I was in a comfortable chair, feeling very happy and content (it was night time) and then I looked at the time – oh dear! Once again, I have ten minutes to get to a class that’s far away and my exam is just around the corner. Once again, I woke up and had to take a moment to assure myself that I had passed my exams years ago without any trouble.

I won’t bother writing up every time that it’s happened, because I’m always having a perfectly nice and normal dream and then I realise I have a class to go to. Usually it’s a history class, but sometimes it’s an English class. It seems weird to me, because I have never had a recurring dream like this before (or a recurring element of a dream, perhaps I should say) and especially not one that has me questioning reality when I wake up.

I did a little bit of internet research and a lot of people have had similar recurring dreams. A friend of mine mentioned having it sometimes too. According to Reliable Internet Experts, these dreams are caused by having forgotten something in real life. But I have no idea what it could be. I certainly hope that I haven’t forgotten anything! My friend thought they could be caused by not having enough time to dedicate to everything I want to do, which could be it. I’d rather it be that, actually, as it would mean I haven’t forgotten anything. Either way, I’m curious to see how long this lasts.

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Message Seen

I’ve noticed that a lot of people consider it quite rude to not reply to a message on Facebook or other social media. Either they’ll feel very bad if they don’t respond to somebody or they’ll worry that somebody is annoyed with them if they don’t get a reply themselves. But I think in 99% of cases, it’s something people shouldn’t worry about.

Think of it like this: these kind of messaging systems give you access to somebody 24 hours a day 7 days a week. Now, in my case, even when it comes to my absolute favourite people, I am not always in the mood to write a message to them. Usually, I hold off replying until set times of day where I plan to reply to all of my unanswered messages – responding to messages is something I look forward to sitting down and giving my full attention to, not something to rush when I’m walking to work, or whatever. And I think it’s true of most people: even if somebody is literally the person that they love most in the whole world, they might not be in a position where they want to write a message to them. Then, as other things happen in the day, they can easily forget about the message because you only get one notification for each message.

I can completely understand why people get worried about messages that go without a response, but I wish that more people were able to not let it get to them. If there’s something that really irritates me, it’s the fact that a lot of messaging services have added a “message seen” feature, so people know when there messages have been ‘seen’ by the person they’re trying to contact. The problem is that it’s quite easy to make this appear even if you haven’t read the message and if/when it does come up, if the other person has social anxiety, it’s just going to feed into that. Plus, as the person receiving the message won’t want to seem rude, they’ll feel pressured to respond as quickly as possible, even if it isn’t convenient. The cynical part of me wonders whether the feature might not have been added for user-convenience, but to pressure people to respond ASAP so that these services get used more and the businesses who own them have more chat histories to datamine for marketing resources.

In the past, I’d sometimes be a bit concerned if I didn’t get a reply to my messages and I even had a rule not to contact somebody until they had responded to my previous message – but, I was wrong. Thinking logically, a lack of reply isn’t something to worry about at all. It’s just a shame that there have almost certainly been cases where friends have fallen out over a lack of replies, even though, really, it should be an insignificant non-issue.

(Don’t miss today’s Finger Puppet Show!)

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Mario Party

I have never been to a party where people played Mario Party, but if I did it would probably have been one of the best parties I had ever attended. I consider it to be one of the best multiplayer experiences created by Nintendo and unlike, say Mario Kart (which is also very good) this game is not a conversational killer, because you won’t be focusing solely on what you’re doing, but on what everybody is doing.

If you’ve never heard of it before (or have never played it) it is essentially a digital board game. You can choose between Mario, Luigi, Yoshi, Wario, Donkey Kong and Peach and there are different levels based on each character. You play with four people and you role a dice to see how many spaces you can move around the map. Different spaces cause different things to happen and each of the maps have several characters who will do certain things when you interact with them. The goal is to be the player with the most stars and the most coins – you get coins by winning mini-games (and there’s one of those every time all four players have moved) and then you use them to buy stars from Toad, who can be found somewhere on the map. After a set number of turns, a winner is declared.

I have a feeling that that sounds rather boring in writing, but trust me, it isn’t. There’s a lot of luck in this game and it can be quite funny to see a player lose their fortunes because Bowser randomly decided to steal everything from them, or something like that. Having said that, I don’t think people who take their games really, really seriously will  get much out of it. I can imagine someone getting quite grumpy if they have too many mishaps. You have to be able to laugh at yourself – then everyone can have fun.

Speaking of fun, the most fun comes from the mini-games. They come in several different varieties (sometimes players are all working against each other,  times they’re working in teams) and almost all of them are highly enjoyable. In one, you’re skateboarding as fast as you can to get across a bridge which is collapsing into a river of lava. In another, you’re working together to get through a haunted house and use a giant bulb to defeat an army of Boos. In particularly unfair (but amusing) one, one character dresses as Bowser and everyone tries to hit them with giant hammers, causing them to drop money each time.

There’s one unfortunate thing about these mini games though and I really have to mention it. They are literally bad for your physical health. One or two of them are built around the player spinning the control stick around really, really fast in order to make their character do different things. The problem is that in order to do this, you need to spin it so fast that you’ll blister your hand. It’s annoying. In a way, it’s a bit like an extra-large pizza from Domino’s – at the time, the pain will seem worth it,  but when you wake up the next morning and your hand still hurts, it will be just as bad as any post-pizza tummy ache.

Also, this is a game that’s made to be played with a group.  Or, at least, one other person. It’s not that the game won’t be fun if you play alone, it probably will be, it’s just that it will wear off a lot faster and you’re more likely to just get annoyed by a change of fortune if it’s just a computer player who’s taken all your money, rather than one of your friends. It does sometimes feel like the CPU players cheat as well.

But, overall, I consider this a fantastic game. When it first came out, I was absolutely blown away by it and spent hours and hours playing it with my brothers and alone too. Returning to it as an adult, its flaws are a little more obvious to me, but it’s still a game I recommend – it even manages to have unexpected story-elements! If you do ever get a chance to play (which is unlikely, so it seems as though it will never be rereleased) you should give it a try.

Rating: 9.5/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Do Meaner People Care More?

There’s a video going around social media that claims that the meaner somebody is to their friends, the more likely they are to care a lot about them. Or, at least, that’s how it’s always presented. When you actually watch the video, you will see that it comes to a slightly different conclusion and it’s concerning that people accept the “meaner people care more” conclusion with no real critical thought.

What the video actually says, if you watch it, is that if somebody cares a lot about somebody, they won’t be afraid to say something “mean” if they think that it will ultimately do the other person some good. So, really, it’s highlighting that communication is always important in any relationship, even if it means communicating something negative. It’s a much more nuanced conclusion than “being mean to people means you care.”

In fact, I’d probably go so far as to say that the meaner somebody is, the more likely they are not to care about the other person very much, or, at least, to view them in wholly selfish terms. Just being mean with no real reason is not an indication that a person cares a lot for you (even the video wouldn’t say so) it’s probably just an indication that they’re quite a toxic person. And I don’t just mean friendly/jokey banter, I mean things that would genuinely leave you thinking that the other person was mean.

Having said that, I also wouldn’t like to say that it’s completely black and white. Sometimes people say really nice things that would give you the impression that they really care about you, when all of their actions say otherwise and it seems that they’re either being  unconditionally “caring” to others because they don’t know how to properly socialise or because they want to fuel their ego. Equally, someone who makes a lot of snide remarks might genuinely care about you a lot. Relationships can’t be easily defined by set rules.

Having said that, I definitely agree with the sentiment that, in a strong relationship the two people won’t be afraid of hurting each other’s feelings, if they believe that their feelings need to be hurt in order to help them in the long run. Of course, experiences like that are never pleasant at the time, but of the small number of friends I’ve genuinely argued with, they are all people who I am especially close with. If the video were being shared around with the agreeable message that we always need to communicate our thoughts and feelings, rather than the watered down “mean friends care more” I’d think it was much better. As it stands, I worry it would encourage very flawed people to view their flaws as a virtue.

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The Kite Flies

It has been quite a while since I last used my blog to recommend other work that I’ve found out there on the internet. A big part of the reason for this was that I felt like posts that do nothing but promote something else tend to lack much real value of their own and I worried that they came across as lazy. Today I am feeling particularly lazy (I have to get up in six hours!) and so, I’m just writing a blog post along those lines…. What I meant to say was, um, that I’m writing it out of genuine desire to help a fellow blogger find new readers.

Anyway, I believe I may have mentioned before that earlier this year a friend of mine moved to China to teach English as foreign language, which is all very impressive and exciting. In order to document their experiences while travelling in that country, they have started a blog which they call The Kite Flies. I enjoy reading it, in part, because I always like to hear about things that my good friends are doing, but it’s a well written blog and the kind of thing that should appeal to anyone who’s interested in travel or teaching. Go and take a look and leave lots of encouraging comments.

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Super Mario World 2: Yoshi’s Island

After his introduction in Super Mario World, Yoshi had proven to be very popular. Nonetheless, I still find it quite surprising that he was the one to take centre stage in its sequel Super Mario World 2: Yoshi’s Island, which I consider to be one of the most experimental instalments in the mainline Super Mario series.

While most of the games had pretty much been a case of Bowser causing trouble, kidnapping Peach and having Mario and Luigi stop him (discounting Super Mario Bros. 2) this game actually gives us a flashback to a very early stage in their lives. It starts with a stork carrying a baby Mario and Luigi in a bundle through the clouds, only for it to be attacked by a mysterious figure who takes one of the babies (Luigi) and causes the other to fall from the stork’s grasp and down onto Yoshi’s Island far below. The Yoshis then find the baby and work together to try and get him home and rescue his brother.

I know I musn’t spend too much time talking about story when it comes to a game like this (since it isn’t overly important to most people) but the game seems to give a significant retcon in what we understand of Mario’s life. The earlier games had seemed to show him in a fairly “real world” setting, with him then passing into the Mushroom Kingdom in Mario Bros. but this shows him in the Mushroom Kingdom at the very beginning of his life. It’s hard to reconcile these two origins, but I guess, maybe, he was born in the Mushroom World, then moved to Earth at a very young age, then returned to the Mushroom Kingdom, not remembering the distant past.

So, anyway, onto something of more relevance: the gameplay! You play as Yoshi and you have Baby Mario riding on your back. Yoshi can eat his enemies, use a “flutter jump” to get up extra high and lay eggs which can be used as projectiles. He’s fun to play as and he also cannot be defeated just by being hit by enemies – but the thing is, if he gets hit, Baby Mario will fall off his back and get trapped in a bubble. Yoshi then needs to retrieve him before enemy Toadies come along and steal him away. It creates a very different dynamic to the other games in the series. Egg throwing also creates lots of new types of puzzle.

What also sets this apart from the other games in the series, is that everything is designed with a sort of hand-drawn aesthetic. There are lots of bright, vibrant colours and it looks as if it could have been sketched with crayons. It’s a nice look and there’s a particularly good soundtrack to accompany it. In terms of presentation, I feel the game does really well.

While in previous games, you’d face Koopas, Goombas, Thwomps and several other enemies that you’d come to expect by now, this game introduces several new enemies, such as the Ukikis and Raphael the Raven. They really tried hard to give this game its own unique identity – which is quite fitting, because it is essentially the first instalment in Yoshi’s own spin-off franchise.

It also introduces some bizarre new elements, like Yoshi’s ability to transform into a helicopter. It makes no real sense and is given no real explanation, but when it does happen, it changes up the gameplay in nice ways and I find it quite funny too. Other nice little bits include times when Baby Mario runs free without Yoshi.

It’s a good game all round and with a fair amount of replayability too (since there are lots of hidden collectables in each level.) I guess sometimes the game can be a little frustrating difficulty-wise and I do wish that it had had a map screen like the last Super Mario World game. But, overall, it’s a good experience (and without spoiling it, it has a great final boss too.) A good start for Yoshi’s own platforming series.

Rating: 8.8/10

Buy it here.

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