Ice Climber

PictureFor years Ice Climber was nothing but a forgotten NES title, but that all changed in 2001 when Super Smash Bros. Melee came out and featured it’s protagonists, Nana and Popo, as playable characters (known together as Ice Climbers). At the time, I was quite a big Nintendo fan (though not as big a fan as I am today) but I had no idea who those two were and so through their inclusion I discovered Ice Climber. Surely, I thought to myself, this must be one of the truly great titles of the past, to have been honoured so greatly in the Super Smash Bros. series.

Nope. Ice Climber is actually really boring. It has not aged well and is probably one of the worst games I’ve ever played. If you’re doing single player, you play as Popo as he climbs up thirty-two different ‘mountains’. Let me tell you about the mountains Popo climbs; basically, they’re nothing like mountains. You will be on the ground and above you is a platform made up of little blocks. Each time you jump into one of the blocks which make up the platform above you, they break off and you have to make a hole for you to jump through and get on to the next platform. At the end of each stage there is a bonus area where you try to retrieve food stolen from you by a condor. It’s a little hard to explain, but I hope that’s clear.

Additional hazards include yeti creatures called Topi which will kill you if they touch you and replace blocks that you’ve destroyed, Nitpickers (bird enemies from Donkey Kong Jr. strangely) and some sunglasses wearing polar bears who jump and make the screen scroll upward. To make things harder, the screen can only scroll up, so if you go high enough that the lower platforms are no longer visible, then you’ll die if you fall off the screen, even if you would have landed on them.

I realise this probably sounds a little basic, but not necessarily bad. Well, there’s one thing I’ve not mentioned; Popo jumps terribly. So often it will feel like you should have landed on a platform only for him to pass through it or to come straight down after hitting his head on a block he should have missed. You press A, Popo jumps, he either goes slightly to the right, slightly to the left, or straight up and, otherwise, you have no control over him. As this will often lead to him falling off the screen (and therefore dying) it can be extremely frustrating. That’s not to mention that your only form of defence against the enemies is a hammer which you can swing forward; Nitpickers are often quite tricky to hit with this, since they’re so much more mobile than you.

The combination of poor controls, bland and repetitive level designs and boring, droning ‘music’ make this game a very poor experience. A minor plus is that the two player mode allows two people to play simultaneously, which is unusual for NES games of this time and quite a pleasant surprise; sadly, it won’t last for long because one or both of the players will quickly run out of lives. Other than being a mild curiosity from the history of Nintendo, I can’t say much that’s good about it. Perhaps one that’s only for the huge Nintendo fans.

Rating: 3/10

Buy it here for NES.

Buy it here for GBA.

(Don’t miss today’s Finger Puppet Show!)

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Recognition

Working in Bath means that I get to enjoy walking around the city during my lunchbreak. As Bath is quite a big place, it’s not uncommon for me to encounter people that I know when walking around there. Usually I see Chloe Ward, which is nice, but in today’s blog post I’d like to talk about two interesting, contrasting lunchbreak events.
    On Thursday, I was making my way along on my usual lunch time walk route when I got to some traffic lights. On the other side of the road, I spotted my old friend Davey Hamlen. What a pleasant surprise! I’ve known him for over fifteen years and it is always a pleasure to see him. I was looking right at him, we made eye contact, the lights turned green and he started to cross the road. I, of course, did not cross the road and instead waited on my side for my friend to arrive. He was getting closer with every step and then, just as he reached me… on he walked. At first, I almost began to question whether or not I had truly seen him; could it have been a lookalike? I spoke to him online later on and confirmed that it was him; he just hadn’t noticed me.
    On Friday, again, I was having my usual lunchtime walk, but this time I didn’t notice anybody. However, as I got to a certain point, I heard somebody say “Well, look who it is” and I didn’t recognise the voice right away, but then when I turned around I realise that it was Claire, the person who sat at the desk next to me at my last job. Another very pleasant surprise! We had brief catch up before getting on with what each of us had been doing (I was headed to the bus station for a bus pass at the time, rather than the usual empty lunch breaks I had).
    What I find quite funny is that somebody who has known me for over a decade (Davey) was unable to spot me in a crowd, while somebody who I only knew for a couple of months (Claire) did. Of course, that’s not to talk down about Davey; he said he was very tired, and it is easy to become distracted when thinking about things and so on, but these two contrasting encounters happening back to back is still something that I find quite amusing.
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Stalker

One of the excellent things about my job is the fact that I work in Bath. I love Bath and every day on my lunch break I have a nice hour long walk around the city. Just the other day I had quite an unusual experience during my daily stroll through the streets. I was going through a narrow alley when I found myself behind a man who was walking along very slowly. Unexpectedly, he stopped walking and turned around to face me.

“Why the flonk have you been stalking me?” he said, rather aggressively, and let me tell you that I’m using ‘flonk’ as a substitute for a more offensive word!

“Oh, I’m not staking you,” I said, “just making my way back to work after my lunch break.”

“Flonk off, mate! You’ve been following me all week!” he insisted.

“I don’t believe I’ve ever seen you before in my life,” I said.

“Do you fancy me, is that it?”

“I’m afraid not,” I said. “Perhaps you’re thinking of somebody else?”

“No, it’s you, you’ve been stalking me for weeks! You’re a poof. You fancy me, don’t you?”

“This is a rather amusing mix up,” I said, smiling, “but, I should probably be getting back to work.”

“But you do fancy me though, mate. Do you want my body?”

“No, I’m afraid…”

“Ahhhh,” he said, smiling, “I’m messing with you mate. A wind up.”

“Oh, I see,” I said and smiled. “Very good.”

“It’s great to meet you, mate,” he said and held out his hand for me to shake it.

“Thank you, it was nice to meet you too,” I said and shook his hand. He didn’t seem to want to let go of my hand after he had hold of it, but I eventually wriggled free, said goodbye and carried on on my way back to work! I don’t believe I had ever seen that man before, but my brief conversation with him was certainly very unusual and, perhaps, maybe even a little entertaining.

(Don’t miss today’s Finger Puppet Show!)

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Pokémon Black Version and Pokémon White Version

PicturePokémon Black Version and Pokémon White Version are the games that started out the fifth generation of Pokémon. As the series was often criticised for being too repetitive, changes were made to make these entries somewhat more distinct. Most significantly, until you have completed the game’s story, you won’t see any returning Pokémon, only new ones.

But, of course, many things are still the same. You are still a kid (boy or girl) who is leaving home to travel across the lands to become a Pokémon trainer. You have to battle eight gym leaders, battle the Elite Four and take down a criminal organisation. You still encounter Pokémon in the wild and can catch anything you see. All of it is still done in an RPG style. You gain the ability to travel to more and more areas of the map as your Pokémon learn new skills. As these are all things which help to make the series quite good, I am sure not many will be disappointed by their continued inclusion.

The fact that the world is entirely made up of new Pokémon was something that I enjoyed quite a lot. You never knew what you might see next, which kept things fresh and exciting. Having said that, there are quite a few Pokémon introduced in this game which are just inanimate objects with eyes; this felt a bit lazy. At the time I was particularly disappointed with one named Garbodor. Garbodor is literally a living pile of garbage. Initially I thought it was ridiculous and that it damaged the integrity of the series… but over time, I’ve kind of grown to love it for its sheer absurdity. Speaking of the Pokémon, they now have fully animated sprites during battles, which was a very nice touch which I enjoyed. The game’s story also touched on the morality of capturing Pokémon and using them for battles, which was interesting.

Another thing which especially pleased me about this game was its setting. Previous titles had been set in regions based on regions in Japan, but this time the region (Unova) was based off of New York. I loved this game’s world, especially how urban it was at times and what makes it especially nice is that this was the first time they tried to make proper use of 3D visuals. Admittedly, the 3D isn’t put to use that often and it is generally the isometric 2D style that you’re used to, but it’s nice when it comes up. I was honestly so excited to explore Unova and to find all of its secrets and, even after I beat the story, I had a lot of fun investigating all of the nooks and crannies. At times I was in huge cities, at other times I was in abandoned buildings or wilderness and I loved it all.

So, on the whole, there’s a lot to enjoy about this game and I got well over a hundred hours’ enjoyment out of it. Back in the past, it also used the Nintendo Wi-Fi system to offer online features; there was global trading, which was fun and exciting, and the ability to battle online, I loved all of that, but sadly they have all been discontinued. You can still do local battles and trades though, which of course, is nice. But the single player experience is already very solid, so you’ll still have loads of fun without the online play. Whether you know lots about the series, or merely want to give it a try, either of these games (which are essentially the same) are definitely worth playing.

Rating: 9.5/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Video Games and Timeless Art

I consider video games to be art on the same level as paintings, music, novels or films. I know this is a little controversial and some people wouldn’t even consider all of those things “true art” but I think that perspective is too restrictive and perhaps even snobbish. But I tend to think of art as something which is likely to stand the test of time and be as enjoyable on the day of its creation as it will be a hundred years in the future.
    To take a classic novel that I read recently as an example: Jude the Obscure was a fantastic book. It made me feel a range of emotions, highlighted society injustices of its day and was something which I generally enjoyed reading. Being a hundred and twenty years old, it’s something which has easily stood the test of time. Perfect. But you see, video games are starting to make me question that. Does something really need to stand the test of time in order to be art? I’ve recently been playing Nintendo’s new game Splatoon. It’s very fun, has a beautiful soundtrack and excellent urban scenery, there’s a cleverly crafted world and you could even say that it challenges our society; your character can change gender at any time and nobody is at all bothered by that. But a big part of why I love Splatoon it its online multiplayer mode; I’d be lucky if that will still be here in ten years’ time, let alone a hundred and twenty!
    Does this mean that Splatoon is not a work of art? No; it means that my definition of ‘art’ was too rigid. I realise that art, at its heart, is about beauty, and beauty has nothing to do with time. A snowflake only exists for a very short time, but is still beautiful. Similarly, art can exist for only a very short time and still be art. Video games are not the only examples of this, either. I’m reminded of the live storytelling performances by Anthony Nanson that I have seen; they’re gone as soon as they’re over and a little different every time, but they, too, are art. In order to not exclude any truly wonderful pieces of work, I think the definition of art always needs to be constantly changing, rather than new things needing to fit an old definition.
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Physical Beauty

For quite some time, I had a personal rule that I would never make a comment about a person’s appearance. Of course, I would never have anything negative to say anyway but I also did not like to say anything positive. Why? Well, you see, I’d hate for anyone to feel that their value was in any way connected to their appearance. To be honest, it wasn’t a bad thought process.
    But I was wrong. As somebody with a level of anxiety related to their own body, I should have come to the conclusion sooner, but I’ve decided that the right thing to do is offer a light sprinkling of positive comments. After all, everybody is human and everybody has a body (heh) and I’m sure that everyone has at least the odd moment of doubt regarding their appearance. Positive comments from time to time are the kinds of things which can reassure people; whether they’re anxious about their appearance or not. Everybody should be able to feel comfortable about their appearance, and I feel that it is important to help offer reassurance; you can’t be sure whether somebody is full of confidence or anxiety and your little positive comments could go a long way.

(Don’t miss today’s Finger Puppet Show!)

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Tetris DS

PictureTetris is my favourite puzzle game ever and while I generally consider the version for the original Game Boy to be the definitive edition, most other editions still have something unique to offer. I find that Tetris DS is one of the only ones which is able to rival my high opinion of the Game Boy game.

What makes Tetris DS unique is that it is themed around NES games. This means that throughout the game, you get cameos from Donkey Kong, Link, Mario, Samus and lots of other classic Nintendo heroes. Not only do you get the pleasure of seeing them in their old 8-bit forms, but virtually the entire soundtrack is made up of superb remixes of classic pieces of NES music. While you play the regular kind of Tetris on the bottom screen, you get to see scenes from various famous NES games paying out on the top; you start to look forward to what you’re going to see next.

There are other non-standard versions of Tetris available to play too; there is a ‘mission mode’ based around The Legend of Zelda where you’re asked to meet certain criteria while playing, one called ‘Catch Tetris’ based around Metroid where you control a block that moves onward through the planet Zebes (you need to collect pieces and make squares while avoiding Metroids), one called ‘Push Tetris’ based around Donkey Kong which has one player controlling pieces which fall upward while another (potentially CPU) player controls ones which fall down and other different modes too. These add some nice variation and I had fun playing them every now and then, but the majority of the time was spent paying the regular mode.

In the past, there was an online mode, which was nice, but which is not available due to the discontinuation of the Nintendo Wi Fi service. There is also a multiplayer mode which is quite fun, and, interestingly, you can use items in a way which is somewhat reminiscent of Mario Kart. Overall it’s a fun experience with lots of nice additions, but ultimately, the classic Tetris gameplay is unbeatable.

Rating: 9.4/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Summer in the City

On Saturday I travelled to London to attend Summer in the City, an event which a lot of popular YouTubers would be at. One of the YouTubers was Laci Green and as she is a hero of mine I was quite keen to attend. As I was going to be in London, I thought I would tie that in to a visit with my good friend Dalfino Madrigal Keyte. Everything was planned out quite nicely and it was sure to be a lovely day. But let’s just say that the plan did not go at all as I thought it would; though not really for the worse.
    The night before the event, I had a message from Dalfino: he had tried to use his bank card on one of those third party cash machines you see in shops and it just ‘ate’ it. Later, he even explained that they couldn’t take it out of the machine and he’d have to contact his bank for a new one! So I’d strongly suggest not using those machines if a proper one is available. Anyway, when Dalfino told me about this, I thought he was telling me that he would no longer be able to meet me. This was quite sad and, at that exact moment, I was also speaking to my friend Tülin and I told her about Dalfino’s cancellation; being a very kind person, she then offered to travel to London and spend the day with me instead. As I haven’t seen very much of her in quite a while, I was keen to accept that offer and she quickly booked the tickets. Other than one slight alteration, the plan was still going smoothly.
    A little while later, however, I had another message from Dalfino; he didn’t mean to actually cancel the event, just that we needed a new plan and things would be a lot harder because of his lack of card. Uh oh. Would Tülin then feel her gesture had been completely in vain, were Dalfino to be a part of the day? I told her about my misunderstanding and, it turns out, she’d already started to think of a lot of one on one things the pair of us could do, since we had not seen each other in so long. Though I felt terrible about neglecting Dalfino, I decided to prioritise seeing Tülin.
    Anyway, I went to London and had a lot of fun riding around on the underground train system. I’d not really done it before, and doing it by myself to get quite a distance (I was riding on several trains for about an hour) was a good experience. Eventually I arrived at the location of the event, showed my ticket and went in… Only to find that the ticket I bought (which was already quite expensive) did not cover the single thing I wanted to do there (to see Laci Green). In fact, my expensive ticket only really covered a few stalls and talks that didn’t really interest me all that much. So, sadly, I left very shortly after arriving. What was especially annoying was that I had emailed them before the event to ask questions about the tickets and schedules, because the website was very unclear, and I was lead to believe that my ticket was all I needed. Alas, all tickets are non-refundable.
    I hopped back on a train and had a slightly less fun train ride back in the direction I had come from. I had a short wait before Tülin arrived, but what’s a short wait when you have a 3DS and a yoyo? When she got there, it was a very happy reunion and we spent the day happily wandering around London. At one point, we had some especially delicious vegetarian noodles. We also went to Chinatown, the Embankment, a nice anime shop (I forgot the name) and several other enjoyable locations. Of course, there was also a dinner at Nando’s (a place I cannot resist going to on special occasions). I got a lot of nice photos and did a lot of fun things, though it was not my original plan at all, I still had a wonderful day.
    Eventually the day ended, and we said goodbye. As I was instructed by the sign in the train station, I went to Platform 1 to catch my train back to Chippenham. As it began to leave, an annoucement said “This is the 1945 train to Swansea…” and, perhaps that was just karma for my having neglected Dalfino!
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Delayed Post and a Mysterious Bus Ride

You may have noticed that I did not update this blog yesterday. It might be the first time since I started that a  Friday has not seen a new Trusty Water Blog post. The reason? Today I attended the Summer in the City event in London and I decided to wait a day so that I would have something interesting to say about that. Or, at least, that’s what I decided I’d use as an excuse when it got late and I was tired and blog post-less. Now, however, I am tired again, so I will not write the whole day up but, instead, will save it for Monday’s post! The day was absolutely not what I expected and went very differently to what I had planned.
    I would like to give you a small anecdote, however, about something that happened right at the start of the day. I had to get up at 6am in order to catch my train on time and as there is not a train station in Corsham, I had to catch an early bus to Chippenham. Of course, I love riding on the bus and have written about doing so many times. As always the ride was fun and enjoyable. It reminded me of getting that bus to Chippenham early in the past, when I used to go to the Job Centre. I smiled happily, knowing those terrible days were behind me. Eventually, I got to the station and got off the bus, thanking the driver as I always do.
    “Cheers, Adam,” he said.
    I have no idea how he knew my name and was absolutely baffled. I like to believe, however, that since I have written about adventures on the 23I bus service many times before, that one of the bus drivers found out about it and told the rest of them. Those friends then loved the blog and the bus related posts and read regularly, hoping for more bus content. That must be how he knew my name.
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Tokyo Ghoul, Volume 1 by Sui Ishida

PictureTokyo Ghoul is a manga set in a world much like our own, but with one crucial difference! In Tokyo Ghoul there is a race of intelligent creatures known as ghouls and the only thing that ghouls are able to eat in order to sustain themselves is human flesh! Perhaps I’ve just made it sound a bit melodramatic, but it’s actually very good.

The story follows a boy named Ken Kaneki who, after certain events that I shan’t spoil, finds that he is half-ghoul. He then struggles to find his position in society; does he live with humans and grapple with the desire to eat their flesh, or does he live as an outcast with the ghouls? These are the questions he must find the answer to.

What I like about Tokyo Ghoul is its very urban setting. As you might be able to guess, it is set in Tokyo and I think that the artwork really nicely conveys the beauty of the city. In reality I love walking around cities in the middle of the night, there’s a certain mysterious charm to it, and the artwork of this story captures that feeling perfectly. It dovetails beautifully with the feeling of mystery and fear that surrounds the ghouls and their culture and society.

The tone of the piece is also quite interesting: near the start, you kind of get the impression that it will kind of be the typical, light-hearted teenage manga affair, but it quickly becomes much, much darker. I appreciated this quite a lot as the unexpected change of direction makes the darker aspects of the story much more impactful.

As it was only the start of the story, there was still a lot more that I wanted to know and characters I wanted to see developed further. Doubtlessly this is what I’ll get if I read the later volumes. This doesn’t so much tell a complete story, rather it sets the stage for one, and, if you ask me, it certainly does a good job of getting you excited for the next volume. The only real negative I can say about it is that I occasionally found some of the action sequences hard to follow.

Rating: 8.8/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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