Tokyo Ghoul, Volume 2 by Sui Ishida

The second volume of Tokyo Ghoul picks up exactly where the last one left off. I would advise against starting to read the series here and I also wouldn’t advise reading this review if you haven’t read volume 1, as I may talk about things which would be considered spoilers for the first volume.

Kaneki now works in the ghoul’s coffee shop “Anteiku” where he’s trying to better integrate with ghoul society and to learn more about them. The first volume already did a good job of humanising the ghouls and being careful not to portray them as “evil” and this second instalment takes thing even further. There is a mother and a daughter ghoul who I was very fond of (named Hinami and Ryouko) and the two of them do a fantastic job of illustrating the fact that ghouls are just people and that it can be very hard for them.

This volume also introduces the Ghoul Investigators who are not ghouls who investigate things, but humans who investigate people to discover whether or not they are ghouls. Of course, this organisation was formed due to the fact that they fear the race who survive by eating human flesh, but the fact that ghouls are not necessarily bad means that the investigators are a bit of an ambiguous group.

Speaking of the ghouls eating human flesh, this does of course present a bit of an ethical dilemma. How can somebody be morally good if they eat the flesh of living, sentient beings capable of feeling pain? Well, that question is answered quite satisfactorily. The moral aspect of the series is something I enjoy a lot.

I was also quite pleased to see the character Touka get used more in this volume (as I expected she would after the first) as I find her very intriguing. Yoshimura, the owner of the ghoul cafe, is also a very interesting and likeable character who gets a little more focus. I look forward to seeing these two ghouls in later volumes.

Overall, the second volume provides an excellent continuation for the plot. Things got off to a great start in the first volume and there has been no drop in quality in this second volume, which I enjoyed equally.

Rating: 8.8/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Heat Imposed Creative Block

It’s weird how much an increase in temperature can effect us. I don’t tend to feel like the heat has that much of an impact on me, but I can certainly tell that it makes me lazier. Not only does it make me lazier, but it also stifles my creativity. It’s odd because you’d think that creativity is something which could not be at all affected by such an external factor, but it’s feeling hot and the ideas just aren’t coming. Yes, I do have a handful of readily formulated ideas which are due to become blog posts, but they all feel too long just now. The heat does not make writing a very appealing task.

So I am afraid you can consider today’s blog post a sick note, or an excuse, or whatever. I really, really hate to make blog posts which are just about finding it hard to come up with ideas, but I guess I have never found the heat to be something which slowed me down significantly in the past, so this is quite an interesting new observation and so it has the tiniest modicum of value and is therefore worth sharing. Do you ever find strange things make it easier or harder for you to write?

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Anxiety, Confidence and Insecurity

Recently, I’ve had a fair few people describe me as being quite confident. Others have also said that they think that I am self-assured to a healthy extent and that I seem quite secure. I’m always very happy when people say nice things like this, but I also find it very interesting. I’m not saying that I lack confidence or that I am insecure, but I do think that I come across as more confident and assured than I am.

For example, I know that a lot of people worry when somebody doesn’t reply to their messages. This is something that doesn’t bother me – but only because I make a conscious effort to stop it from affecting me. Maybe someone won’t reply to a few messages and I’ll momentarily think “Perhaps they’re not interested in responding to me” but then I instantly identify this as an irrational thought and identify that there is a very large number of reasons that somebody wouldn’t reply, which have nothing to do with their opinion of me or their interest in engaging with me. To assume that it’s to do with me is both pessimistic and very ego-centric. As soon as I identify the irrational thought, I can dismiss it quite easily.

Similarly, if I am meeting up with a large group, I might find it a little difficult to to join into a conversation for a bit and so sit quietly for a while, simply enjoying my friends’ company, rather than actively engaging with them. In these cases, occasionally a negative thought might pop into my head “My friends are probably disappointed that I’m not speaking much and thinking that I’m not worth spending time with” again, this is also entirely irrational and I can instantly dismiss it due to the fact that the same thought would never enter my mind if the situation were reversed.

These kind of thoughts aren’t things which occur to me very often, but when they do my process for dealing with them helps to stop them from ever getting to me too much. Being able to identify when your concerns are irrational is a very useful skill to develop as it means that you’ll be able to reassure yourself when it comes to most things quite easily. I’m particularly pleased that I was able to cultivate this ability, because in the past I was quite an anxious person at times and these days I wouldn’t say that I am an anxious person at all.

Obviously, I am very lucky in that anxiety is not something which affects me to a serious extent and I know that it will be a lot worse for other people. Knowing how people can start to feel anxiety over such little things, I like to offer positive comments to friends when I interact with them, so that there’s no risk of anxiety caused as a result of an interaction with me. Positive reinforcement can go a long way. I also thought it was worth sharing all of this because I know a lot of people do become anxious about little things and I thought this method may be helpful. Logic and rationality are always very useful, I find.

(Don’t miss today’s Finger Puppet Show!)

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Sonic Dash

Free games are always appreciated, especially when they’re part of established video game franchises. Sonic Dash is a free, infinite runner game available on various smart devices and would be a pleasant addition to most smartphones.

The game is pretty simple. You play as Sonic (or one of his friends) and you automatically run forward through various locations from the series. Obstacles and enemies appear as you go along and you can either jump to go over them, or roll so that you can go under or through them. If you hit something, you lose, though you do have a few continues (and can buy more.) Every now and then, you come across a boss battle too, where you have to avoid shots and then tap the screen at just the right time to fight back.

While you play, you collect rings and these rings are then used to buy power-ups and to level up the characters. As characters level up, it becomes easier to collect more rings and to run further than last time. Rings can also be used to buy extra characters.

The characters are all pretty much the same in terms of gameplay, but unlocking them is still fun. I was sad that Big the Cat was not included, but you’ve got Knuckles, Tails, Amy, Shadow, Silver and the others that you’d expect. Unexpectedly, they once did a special event where you could unlock characters from Angry Birds Epic and another where you could unlock Sanrio characters (like Hello Kitty.) Its a little frustrating that those limited time characters are no longer available. You can also pay to unlock Classic Sonic and a Green Hill Zone area.

It might not sound like much, but since you’re not paying for it, it’s definitely worth a play. You’ll find that it is really rather addictive. Whether you like Sonic or not, you’ll probably enjoy it as it’s very accessible. The paid content isn’t really worth it, but it’s a fun game all round.  It also looks great and has a lovely soundtrack (there are some annoying sound effects though.) I recommend it.

Rating: 8.2/10

(Don’t miss today’s Finger Puppet Show!)

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Group Meet Ups or One on Ones?

Back in the past, I only really enjoyed meeting with people in a one on one context. I didn’t like to meet in large groups of people because I felt that I often didn’t get a proper chance to speak to anyone and I also felt like I was talking over others. I was never truly relaxed in a group; group events would make me feel anxious.

As I grew older and mellowed, I realised that I had no reason to dislike group events. They were a chance to meet up with lots of friends at once which was often very fun and exciting. Seeing so many friends in one go creates a level of excitement which is quite unique. My annual Christmas meals are large group events and they’re some of my favourite things to do.

On the other hand, interactions with groups seem to lack the depth that you’ll find when interacting with people one on one. You can focus all of your attention on one person and have nice long conversations. In a group, I personally feel I’m being spread a little thin – the more people there are, the less the value of each interaction.

It’s a difficult balance to get right, but I think I probably like both equally these days. People act different in small, subtle ways when they’re in a group and you find out more about some people by seeing them interact with you and other people in these different contexts. I think it’s quite important, socially, to interact with people in both one on ones and in groups. They’re different experiences which are both quite valuable and, by doing both, it helps you to appreciate each thing more.

Or, at least, that’s what I think. Everyone’s different, after all and if you find that this doesn’t apply to you then so be it! I would not mean to suggest that my perspective is an objective standard.

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Envy of Visual Artists

I like looking at fanart and other works by independent artists online. It’s something which makes me quite jealous, because I struggle to get my own artistic skills up to that level. I know it’s just a matter of dedicating more time to it, but there’s only so much time in the day.

Being able to draw nice pictures, especially of people and fictional characters, is an incredible skill. I know, it’s unhealthy to compare your own abilities to those of others, but it’s impossible to avoid doing entirely. My favourite kinds of images to look at are those of characters and of people.

In order to try and improve my skills, I’ve actually opened a DeviantArt account. I’d appreciate it if you take a look. Kind strangers often “favourite” my pieces or leave me very encouraging comments. What I like to do, is to draw characters in a set, rather minimalist way. It means that I can make things look alright, even without much skill. Over time, I feel like my abilities have started to improve by doing this and I shall continue.

I was somewhat inspired by Pop Figures, which, for those who don’t know, are small plastic toys of various fictional characters and famous people which are all done in the same, simple style. I wanted to do something similar with drawings. What I do is a draw all the characters who have appeared in my works of fiction, which sometimes includes well known characters since I sometimes do fan fiction. Looking over them then makes me feel happy about the amount of writing and drawing I’ve produced.

Ideally, I’d like to be able to do detailed character drawings, along with great backgrounds, but I guess I need to take it one step at a time. There’s one DeviantArt user who draws different incarnations of The Doctor and has even invented a few of his own. He also draws other characters from popular culture. His style is so good (so check him out) and if I am ever able to produce things to the same quality as him, I shall consider the visual art world conquered – though I realise I’m a million miles away from it.

We all work and improve at our own pace and looking at what others have achieved can be a good form of motivation.

(Don’t miss today’s Finger Puppet Show!)

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Anno Dracula by Kim Newman

Anno Dracula is a very interesting alternative history novel about what would have happened if Dracula had been successful with his plans, in the original novel. As I am very interested in the original, this was naturally a novel I was very keen to read!

One of the things I like the most about the world of Anno Dracula is that it is very three dimensional. Dracula is now the prince consort and vampirism has become a common thing in Britain. Some people angrily rebel against it and others happily accept it. Some vampires are evil, murdering monsters and some vampires are just regular people trying to live their lives. Some of the people who appose vampirism, therefore, are harassing vampires who are doing nothing wrong. Geneviève Dieudonn is, probably the most interesting vampire character in the book and is pretty much the main character too – she’s very endearing, yet mysterious and intriguing too.

Speaking of characters, the London of Anno Dracula is populated by characters who have appeared in different pieces of 19th century literature. Mycroft Holmes, Dr. Jekyll, Dr. Moreau and various other characters all make appearances (some small, some not so small.) It’s not just literary characters either, I was delighted that Nosferatu‘s Count Orlok made an appearance and even more delighted that Blacula‘s Prince Mamuwalde was mentioned by name. Fans of horror (and especially vampire fiction) will enjoy spotting the references.

It’s quite a shocking story, really, in that there is a lot of extreme violence in it. This is quite unpleasant, but the fact that it is contrasted against genuine, human emotion helps to make both of these things more impactful. It’s definitely essential for what Kim Newman was going for, just be warned that it is not for the feint of heart!

The main story follows an investigation into the Jack the Ripper murders (which, of course, are different in this timeline) so if they’re something which interests you, this might make the book more appealing. Generally, I felt a bit like the main narrative was fairly weak and that each chapter was more just a glimpse into this different world, but since those glimpses were so interesting, it was never too much of a problem for me.

This is definitely something for fans, but even if you don’t know much about works from that period or in that genre, that world that Newman creates is interesting enough that you will probably still enjoy it. A recommended read.

Rating: 8.6/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Emulating Games & Morality

Recently I have been emulating old games and been very excited to gain access to many old classics which I have been unable to play for years. For me, this is pretty significant because in the past I would never access any fiction or media without first officially purchasing it. As a creative person mysellf, I can understand the importance of paying for things like these.

However, video games present a very frustrating hurdle. Let’s say a book was published for the first time three hundred years ago. To this day I am sure I’ll be able to find a way to buy it quite easily and reading it will be no difficulty. Now imagine a game was released only twenty years ago. It will be hard to find working hardware to play it properly and it might not even have the capacity to save anymore. This will be even worse in the future, when certain games which have only been released digitally are no longer offered by their publishers.

I know a lot of digital services are providing options for people who wish to download older titles and, when I can, I always go for these options. The problem is that copyright issues seem to get in the way and so a lot of significant games never get released. I’m hoping such services will be more extensive in future.

When they don’t get a digital release, to “officially” play a game, I’d first have to spend loads of money on old consoles and controllers, only for the game itself to probably end up costing a lot more than it originally did as well. If I go to all that effort, who really benefits? Not me, not the original creator – just a shrewd online salesperson.

With all these factors holding me back, I decided to bite the bullet and go for emulation. I am having a lot of fun and, as I think about it, the people who poured creative energy into it would probably be happier knowing people were playing it for free, than knowing most people would never have the chance to do so (even if the soulless business who owns them would not.)

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Allegiance to Political Parties

One thing I’ve noticed is that people tend to choose a political party and then vote for them exclusively whenever elections come along. But, personally, I feel like an allegiance to a specific political group is going to be quite an unhealthy thing to foster. It’s important to value ideas, but not so much specific parties.

The thing about political parties is that they change. You can’t just be loyal to one all the time because of this very reason. While you may agree with Party A when you vote this time, when it comes time to vote again, you may find that your views don’t quite match up. I know which party is generally closest to my own view, but that doesn’t mean they’re always guaranteed my vote or support.

I appreciate that people are busy and don’t have time to research politics to any large extent, so just voting for the same party all the time is an easy way of knowing that your vote will generally reflect your views. But it’s important to check out the policies of other parties and to avoid getting into the habit of thinking that one party is always right. Just because you agree with them in certain areas, that doesn’t mean that they’re always right or that you would agree with them in all areas.

While I am fond of certain parties, I would not say I am a loyal voter for any party. I think that if more people had this approach (and if more people actually voted!) we’d have a better political landscape.

(Don’t miss today’s Finger Puppet Show!)

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Bayonetta

Bayonetta is a game which is really rather a wonderful. It’s full of over the top action sequences, extreme violence, wonderful Japanese music and creepy religious iconography. In a way, it’s a little hard to talk about because it is a very unique experience, but I shall do my best. I will say, simply though, that this is a good game and I enjoyed it.

The story follows an “Umbra Witch” named Bayonetta who, on modern day Earth, sets out to wipe out the angels who are not quite as benevolent as people might imagine. She has a mysterious past which we find out more about as the story progresses. “How do witches and angels move around in modern-day Earth without drawing attention to themselves?” I hear you ask. Well, the game introduces three different realms: Paradiso (which is a heavenly version of the world), Purgatorio (essentially a middle ground) and Inferno (which is full of demons) and you switch between them in order to avoid being detected.

The lore of Bayonetta seems to be quite deep and it’s clear that a lot of attention has gone into it. I feel like it’s the kind of thing which will make more sense the more times you play through it. This could potentially be a turn-off for some people (as it is occasionally hard to know what’s going on) but I kind of liked the bizarre and bewildering aspect of the game’s story. With so much thought put into the mythology, it’s not hard to imagine it as real.

So, how does it play? Well, as Bayonetta, you explore different areas and then fight groups of angelic beasts. You can use different weapons and do different attacks by pressing different button combos. By dodging at just the right times, you can slow down time, which is very useful for fighting against tougher enemies. Honestly, the combat is very difficult and you will probably die a lot. Sometimes it’s a little too hard and can even get frustrating, but then when you win a level you feel like you’ve actually achieved something. Also, if you put in the time, you will start to master the combat system and things will get easier. If all else fails, you can just play it on an easier mode.

One of the biggest appeals (for me) was the character of Bayonetta herself. Yes, she is heavily sexualised, which might put some people off, but sexualisation doesn’t cancel out the fact that she is very well developed. She’s funny and the mystery around her makes her quite interesting. She’s really quite endearing, I think.

The game was originally released on Xbox 360 and PlayStation 3, but it did later come to Wii U. The Wii U version is essentially the same, but it did add some very nice Nintendo-themed outfits. In that version, she can dress as Princess Peach, Princess Daisy, Princess Zelda or Samus Aran. These costumes provide special sound effects (from their games) and give you new moves as well – for example, when wearing the Peach or Daisy outfits, you can have Bowser attack enemies by punching or kicking through portals – I found that pretty cool.

It’s a fun game and full of bizarre and interesting settings and locations. Some of the environments and enemies have amazing designs (borrowing from old, Christian iconography) and you’ll do pretty cool things, like fighting angels on the side of a falling chunk of rock. It’s crazy. But, while it is fun, it is also quite frustrating sometimes and is definitely not a “casual” experience. Overall though, an excellent game.

Rating: 8.8/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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