My Pocket Watch Collection

I think pocket watches make the most beautiful pieces of jewellery (if they count as jewellery) and I have my own small collection, which I hope will continue to grow throughout the years. I keep them all in a nice little box.

Pocket Watch Box

Here is my very first pocket watch. I bought it in 2010 because I just got my first job and had a little bit of money. I thought pocket watches were very nice and I was excited to get one. I ordered it from Amazon and wore it everywhere while I was in my sixth form. These days it looks quite old and worn, but I am very attached to it.

First Pocket WatchI got my second pocket watch in 2011 at the Bath and West Show – it was just as I was getting to the end of my time at The Corsham School Sixth Form. It had a more gothic design than the first one and I think it looks very cool.

Second Pocket WatchI picked up my third pocket watch in 2012 when I visited the Bath and West Show again. To me, this one looks a little Victorian, but I honestly don’t know anything about pocket watch designs. I love the tinted “window” that it has.

Third Pocket WatchI got my fourth pocket watch in 2013 when I was out having a lovely day in London with my good friend Mairi Mac Arthur. It’s the most unique one as it is orb shaped. This is the one which I think best fits the description of “jewellery” and I like how it adds nice variety to my collection.

Fourth Pocket WatchFinally, we come to my fifth and (so far) final pocket watch. Did I get it at some point in 2014? Actually no. Pocket watches seemed to take a little bit of a hiatus from my life and it was only now, in 2016, that I got another new one – this one is very shiny and features a Doctor Who pattern on it, which is great because I love Doctor Who. It was a lovely birthday present from my good friend Elliott Egan.

Fifth Pocket WatchAnd that’s the whole collection. They’re just another aspect of my life which I wanted to record and share.

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Live Forever in Writing

For me, writing will always be a deeply rewarding experience. I love to create my own interconnected world and I love to record my thoughts and experiences in some form. I think what the appeal of writing is (and the reason that a lot of people choose to write) is because it helps people to feel like they have some element of control over life. If you write fiction, then you have total control over your own little world and if you just write about reality, then you have full control as you contextualise and recount things that happen  from your own perspective.

On this subject, something that I do whenever somebody I know dies, is write a story which features them still alive and well. You see, I may not be able to do anything to control sad things like this in reality, but one thing I do control is the world of my writing and in that world, the people I love will always continue to live on – it’s a small thing, but as irrational as it may sound, this comforts me in some way. I like to try and capture their voice and their quirks in my writing, because those are the kinds of things which I might otherwise forget over time – not that I always write these things instantly after somebody has died (sometimes I leave it quite a long time.)

But that’s just a small coping method which I wanted to share. In my mind, the world of my writing is very much a live and active thing and its a part (no matter how small) of the overall collective of all human writing – to connect personal losses to this, for me, is comforting. You can find an example of my having done this, here. I think that feeling of comfort and control (along with the joy of creation) is what drives a lot of writers to continue writing.

(Don’t miss today’s Finger Puppet Show!)

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Slender: The Eight Pages

Slender The Eight PagesThe Slenderman was always something which I found very interesting: an evil entity that looks like creepily proportioned tall and thin man in a suit with no face and a mysterious origin… how could you not be intrigued? I loved reading the stories about Slenderman and I loved looking at the images people had created. So as I’m sure you can guess, I was very excited when a Slenderman game was created!

Slender: The Eight Pages is quite a basic game, but it does a good job of creating a rather spooky experience. You are a random person who’s out in the woods and investigating Slenderman. The story is never really delved into very far, but there are eight pages scattered throughout the forest which you need to find – each of them has some kind of creepy Slenderman related sketch on it. What makes finding them hard is that Slenderman hunts you the whole time…

The game is shown through the camera footage of the person who headed into the forest (and who presumably wanted to capture Slenderman on video) and this helps you to feel quite immersed. It’s the middle of the night and the forest is very dark, you can only see with the help of a torch, but the longer you take to complete your task, the higher the chances of your torch power being drained! Your torch can and will run out and then you’ll be left in almost total darkness – when you know Slenderman is near, this is very unnerving.

When the game starts, all you hear is the sound of your footsteps and the wind, but music slowly builds up in the background as Slenderman beings to pursue you more and more aggressively and it becomes rather intense as you get more and more pages! Then there’s also the fact that Slenderman causes the camera to make weird, screeching noises, meaning you get a creepy warning whenever he’s near. It all adds up to make a very creepy little game.

Overall, it’s really fun to play, especially late at night, in the dark, with your headphones, but it isn’t a hugely comprehensive title. I can’t rate it too highly, because it is essentially just one “thing” but what it is, is very good and since it’s free, I can’t really complain.

Rating: 8/10

(D0n’t miss today’s Finger Puppet Show!)

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Friend Square

Something which I do, but which I’ve not known anybody else to do, is keep something I call the Friend Square. What it is, is a collage of my twenty-five closest friends as well as the members of my immediate family. I keep the Friend Square for many reasons, for one I like to use it as a way to remember how important people are – if you have a close friend and then you lose touch with them, a year or two later, you might then look back and think that that person was not very much of a friend, but I think that would be denying the truth of your feelings. Generally, I keep in touch with loads of people anyway, but I feel like this has been a good way to remind myself of who I need to take extra care to try to stay in touch with – on top of that, it’s good for making me feel happy. If I ever feel sad, I can take a look at it and remind myself of the love I’ve shared with all of those people and it’s a sure way to help make myself feel at least a little better.

But it’s not just a useful thing for looking into the past; when I first made it, it was a collage of the seventeen closest friends I had had over the years, since then I have formed significant bonds with eight more people, which makes me very happy. Who knows how many people it will ultimately hold? The idea of it being really, really huge in ten years or so is something which really quite excites me, because forming real, valuable friendships is probably my favourite thing to do. When I add somebody new to the Friend Square (and I always have to think about it for ages before I do, considering things like whether I could turn to them with a problem and if they enjoy my company as I enjoy theirs) I always feel very happy, because at that point I know I have a new friend for life, so then I tell the person just so they can know that they are very important to me.

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Super Smash Bros. games:

Super Smash Bros. logo1999: Super Smash Bros.
2001: Super Smash Bros. Melee
2008: Super Smash Bros. Brawl
2014: Super Smash Bros. for Nintendo 3DS

Connected Series:

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Dream Coffee Place

One thing I really like is visiting coffee places. There’s a lovely smell in the air, delicious cheese cakes for a snack and lovely hot chocolate to drink (at least that’s what I always get there) and they usually have especially comfy seats too. There have been so many times when I’ve sat in a coffee place for hours having deep conversations with my close friends. I think, perhaps, that I’ve begun to develop a positive association with the smell of coffee because of all these experiences. Anyway, one thing I’ve always thought was something which would be really nice, is a coffee place which is open very late into the night – I’d love to be in one at about 2am. Outside it would be pitch black, a perfect cold and dark night in the city, but inside the welcoming glow of the lights and comforting warmth of the hot chocolate would be heavenly. Having long discussions deep into the night in this hypothetical all-night coffee place is really appealing to me. It’s nice to chat late in a pub, but I think talking for hours in a place like this would be even nicer.

(Don’t miss today’s Finger Puppet Show!)

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Kirby’s Adventure

Kirby's AdventureKirby’s Dream Land is an excellent little Game Boy game and the one which introduced us all to Kirby. The only downside to Kirby’s Dreamland is that it’s a very short game and Kirby’s Adventure takes the building blocks of Kirby’s Dream Land and turns it into a full game.

Like the last game, it’s a regular 2D side-scrolling platformer game – it’s not too hard and quite pleasant and relaxing to play. There’s a nice soundtrack and a lovely magical tone to the game. What’s most exciting, however, is that Kirby has a new ability: after eating his enemies, he can the steal their abilities. There’s a ball creature that shoots lasers and if you eat it, Kirby can fire laser beams from his hands. There’s a little flying saucer enemy which turns Kirby into a flying saucer when he swallows it – using these abilities and choosing which ones to keep and which to discard adds a fun element of strategy to the game. I also found it exciting whenever I found new enemies, because I always looked forward to seeing what new powers they’d yield.

Story-wise, I’m quite impressed too. You don’t expect very much at all in terms of a storyline from an 8-bit platformer, but there’s quite an unexpected twist towards the end of Kirby’s Adventure. We’re also introduced to Meta Knight, who has since become one of the icons of the Kirby series. He, along with King Dedede, help to make the story quite interesting.

But while there is a lot to like about this game, it does have a few problems. Firstly, while there are a couple of new additions and features, it does feel a little too similar to Kirby’s Dream Land to me. I also think that the game starts to get a little boring before you get to the end, because it just starts to feel a little stale. I think they needed to introduce a few new things as the game went along. The first game may have been too short, but this actually feels too long (and it’s not even that long, so that’s bad.)

Nonetheless, Kirby’s Adventure is a fun little game and definitely worth a try for fans of platformers, Nintendo or Kirby. A solid second entry which is just as good as the first, but that’s potentially a little disappointing, as it could have improved.

Rating: 7.4/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Fear

There aren’t a lot of things that I’d say were fears of mine, but I suppose if I were to identify one thing as my biggest fear, then I guess it would be the idea of growing very old and outliving most or all of my friends. As time goes by, my main circle of friends is always changing – people move away or have developments in their life which mean we can’t see each other anymore, so of course I then make new friends and the cycle goes on. But while it is always sad to stop seeing somebody on a regular basis, it’s nice to know that they’re still out there enjoying themselves. Outliving my friends is the one thing that seems frightening about living to an especially old age – I have a thing I call the Friend Square and it’s a collage of the twenty-four (and counting) friends who I am closest with and if I ever have a very sad dream, it’s usually about something happening to somebody on there. The idea of “running out” of friends and having nobody to engage with to ease the loss of other friends is probably what I would call my biggest fear.

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Memory Sieve

One thing I’ve noticed recently is that keeping this blog seems to have had a negative impact on my memory. In the past, many of the anecdotes I’ve written about here were things I could remember quite clearly and tell to other people: these days I only remember the general details and not many of the specifics. Most shockingly, a friend of mine recently mentioned something which happened to me years ago (before I met them) which they knew about because they had read about it on my blog and I had told them about it, but I didn’t remember it until I’d thought about it for a few seconds. In some ways I feel like, after I’ve written down the things that happen to me, that piece of writing then acts as something which kind of replaces the memory. Is this good or bad? I’m not really sure. As time goes by, perhaps I’d have forgotten about these things anyway, perhaps I need to have these written down to have any kind of memory of these things. Perhaps the sooner I write it down, the more likely I am to preserve an earlier, more accurate memory than if I didn’t write it and let it slowly fade. I am confident that some of the things I’ve written here would have been forgotten without writing them down. As an additional note, right now it is Saturday afternoon – I forgot to write this yesterday! Making this the second time I missed an update. Rather coincidental that it happened on a day that I was writing about forgetting things.

(Don’t miss today’s Finger Puppet Show!)

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Mother 3

Mother 3This is the third game in the cult Mother series and, honestly, is one of the best games ever published by Nintendo. The sad news is that it has never been officially released in English, which means that you won’t be able to properly appreciate it without either finding a fan translation (and there is a very good one) or being able to read Japanese.

The story follows the lives of a family (parents Flint and Hinawa and two kids, Lucas and Claus) who live in Tamzily Village in the Nowhere Islands. I shan’t spoil what happens (and it’s hard to describe any of the plot without revealing anything important) but they soon find themselves caught up in something quite big, all of them being affected in very different ways. It’s a really fantastic story which is both surreal and deeply emotional and one of the best I’ve ever encountered in a video game.

What’s particularly noteworthy about this game is the fact that it’s evoked both some of the biggest laughs I’ve ever had from a game but it’s also the saddest video game I have ever played. Once or twice, I actually I avoided playing it because I thought it might be too much of a downer. But you never know what’s going to happen: sometimes you’ll play and find yourself laughing hard at it’s bizarre humour.

What helps to really emphasise those emotions, is the fact that this game has a truly superb soundtrack. There are so many musical tracks in Mother 3 which are so beautifully melancholy – just hearing them triggers the sad association in my mind with the upsetting events of the game. It’s one of those games where the soundtrack is so good that I go back to listen to it whenever I can.

If you’ve not played any of the earlier Mother games, you’ve got nothing to worry about; while there are small connections to the previous title, the story is basically a strong, standalone thing.  If you do get the references though, it will help you to appreciate the game even more.

I realise I’ve gotten to the end of this review without really mentioning the gameplay! It’s a solid RPG with a colourful, vibrant world to discover. I really like the somewhat minimalistic art style of Mother games, it’s just kind of cute and fits perfectly with the style of story. Sadly, it’s through the gameplay that we come to the one weak point of the game: there are a few times when the regular enemies seem far too strong – it’s never unmanageable, but occasionally frustrating.

Overall, an amazing game. I really hope more people get to play it soon. Rating: 9.9/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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