When We First Met…

  • You recognised The Waltons from my t-shirt and I knew we had to eventually become best friends. I was right.
  • You were a friend of a friend and I thought you were really cool. I wanted us to be friends as well, so I made it happen.
  • We clicked instantly. That very day I imagined we’d become really good friends. I was wrong.
  • We were given a professional introduction and shared a handshake. At the time, I wondered if I’d remember it as a significant moment in future. I did.
  • I wasn’t in the mood to meet new people and make new friends, but I thought I might regret it if I didn’t make the effort. If I hadn’t had done so, it would have been one of the biggest losses of my life.
  • You told me that I was really good looking and that you “liked tall men.” In retrospect, your romantic interest should have been obvious.
  • I got the strong impression that you weren’t too keen on me. Three months later, as you gave me a hug and said I was really sweet, I felt pretty smug about my powers of winning people over.
  • You spoke a lot about The Urbz and somehow a best friendship grew out of my second hand information.
  • I literally rolled my eyes and shook my head once you were out of sight. Years later, I don’t always roll my eyes.
  • You were a new person at school, so I thought it was a chance to win someone over because they wouldn’t yet know that I was really weird. It worked pretty well.
  • I called you by the name of someone I used to know, amusing myself with the thought that it was like a replacement actor for the same character – as it turns out, you actually had the same name.
  • I took out my Trusty Water Bottle to have a sip, hoping that it would give you an easy visual cue to identify me by.

It’s quite interesting to look back at the encounters which, at the time, seemed to be quite insignificant, but which later ended up leading to important relationships and experiences. It makes you realise that you could have one of these experiences any day of your life. Somebody could just say “Hello” and then all of a sudden your life is set on a path which changes everything for the better. It’s quite a comforting thought, I think.

Facebooktwitterredditpinterestlinkedinmail
Posted in Anecdotes | Leave a comment

Professor Layton and the Curious Village

I think I should start this review by saying that I am going to be very bias. I suppose, really, I’m bias with all of my reviews, but in this particular case I associate the game very strongly with an old friend of mine – someone I’ve not seen in a long time. As a result, when I play, it makes me nostalgic and provides me with a happy reminder of him. Perhaps it’s best to view this reviews as a documentation of the feelings that each thing evokes in me and, in that sense, I am wholly unbiased as I know my own emotions.

So, anyway, the game! Professor Layton and his young companion Luke travel to a village called St. Mystere, where they have been invited to solve the mystery of the ‘Golden Apple’ – all of which ties into the will of a recently deceased Baron. The two of them then explore the village in an attempt to get to the bottom of things, encountering many puzzle-loving villagers along the way.

The game is a point and click adventure, so you’ll have a view of a certain part of the town and click on the building you want to enter or the person you want to speak to. People tend to say “I’ll tell you something useful if you solve this puzzle” and then you’ll be given a puzzle to solve. These puzzles vary significantly – sometimes you’re sliding tiles around on the touch screen, sometimes you have to use mathematics, other times a scenario is explained and you really have to think outside of the book to determine the outcome. Puzzles vary in difficulty from sometimes being very easy to sometimes being enormously hard. I liked the variety and sometimes solving a hard puzzle was deeply satisfying (and made me feel intelligent.)

What took me by surprise is the game’s level of emotional depth. From the setup, you’re probably not going to expect all that much in terms of story, but actually there were a lot of unexpected twists and I found the end rather moving. To top it all off, there’s a really beautiful soundtrack throughout and a great soundtrack always brings emotions to the surface, in my experience.

The characters were all quite charming as well, particularly Layton and Luke themselves. Layton wants to be the perfect gentleman and that’s exactly what he is, while Luke is provides innocence and wonder. It wasn’t just the main characters though: the small characters all tended to have some interesting features to them, even if it was just the fact that they were comically ugly. Nobody is a normal, forgettable person.

I had never played a game like this before and, to be honest, I wasn’t sure what to expect. When I got to the end of it, I couldn’t wait to get onto the sequels, because I was hooked! This is a superb addition to the DS library. (Bad news for anybody playing it for the first time now, though, is that extra downloadable puzzles, available via the internet, can no longer be played – I wasn’t really sure where to fit that in, but it’s a shame.)

Rating: 9.5/10

Buy it here.

Facebooktwitterredditpinterestlinkedinmail
Posted in Video Games | Leave a comment

Snapshot 2

I woke up a little before you. It was a Friday morning. It was a sunny day. I was not in Corsham. Life was good. I felt so serene – it was one of only a few times that I’ve experienced the true feeling of being content. This was a little strange, because the night before I had been extremely distressed – worried about a future which I know now was very real.

I’m not in the habit of bed sharing, but I have done so on a couple of occasions. For me, it’s a very pleasant experience and one which I know a lot of people don’t quite understand. It’s just the matter of being near to another human being, the feeling of closeness and security which sleeping alone can never provide, no matter how nice it may sometimes be. The simple act of sleeping together, without a sexual context, is a bonding experience which I believe should be more common.

I looked to the floor at my blazer and water bottle and I wondered why I hadn’t hung them up anywhere. But before I could indulge too long a look at my most trusty possessions, I noticed that you were waking up. I was pleased.

Strangely enough, though the memory of that morning remains clear in my mind, in particular, how I felt and what I saw and thought, I cannot actually remember our conversations. All I remember is that I was very grateful for your hospitality and I was doing my best to express that – perhaps excessively so, as I am in the habit of doing.

As the morning teetered on into the early afternoon, it was time for me to go home. The most peaceful morning had come to an end and, such as is the case with all moments in time, was gone forever and never to return – but it remains a safe place of calm and relaxation, stored safely in the archives of my memory to revisit at times of duress.

Facebooktwitterredditpinterestlinkedinmail
Posted in Snapshot | Leave a comment

Rhythm Paradise games:

2006: Rhythm Tengoku
2008: Rhythm Paradise
2011: Puzzle Swap ¹
2014: Super Smash Bros. for Nintendo 3DS ²

Parent Series:

Connected Series:

Footnotes:

  1. Several characters appear in a puzzle dedicated to the series.
  2. Sneaky Spirits appear as enemies.
Facebooktwitterredditpinterestlinkedinmail
Posted in Video Game Reviews | Leave a comment

The Marketing Potential of Internet Trolls

For the last two months, I have been back doing digital marketing work, which is good. It’s the kind of work I enjoy doing the most. In that time, I have noticed something quite interesting.

I currently work for a charity and, as a result, there are some people who are strongly opposed to their work. With businesses that I’ve worked for in the past, there was never anything to prompt anything particularly negative, but it seems like wildlife conservation is something which can stir up bad feelings with certain people (for some reason.)

But as irritating as these negative comments are, I think they’re actually useful. I notice that the Facebook posts with the most negative comments are the ones which tend to generate the most money. Are these two things connected?

On the one hand, it could be that the ones making the most money have the most negative comments because they are seen by the most people. On the other hand, I feel like negative comments might be beneficial to some organisations. These comments are so obviously wrong and written with such clear maliciousness, that it’s easy to see who the good guy is. I feel like it makes the organisation into an under dog – it clearly highlights the ignorance that we are fighting against. Perhaps people then donate in order to oppose the nasty commenters and to distance themselves from them. It’s only a theory, but I think it has its merits…

When I first started, I wanted to find a way to block the same trolls who would comments all the time – but now, I hope that they will comment because they are doing good that they don’t realise. Or at least, I think they are/

Facebooktwitterredditpinterestlinkedinmail
Posted in Writing | Leave a comment

Macbeth by William Shakespeare

If you don’t know the story of Macbeth, you’ve probably still heard of it – at least through reputation. This is, after all, “The Scottish Play” which some actors feel so superstitious about it (due to its dark themes and witchcraft) that they won’t even say its name. For me, this background information alone put me into an eager state of mind going into it.

The story follows a man called Macbeth, an army general who is told by three witches that he will one day become king. So, along with a little bit of encouragement from his wife, he begins to make plans to murder the king so that he can replace him. As you can tell, it’s the kind of plan which is is going to end up with somebody getting hurt. It is a plan for murder, after all.

When reading, it’s easy to see why the play has it’s gruesome reputation. I was quite shocked by some of the things that happened and even though everybody speaks Shakespearean English and feels one step removed from reality, I still felt for these characters and certain moments did pack an emotional punch.

Nonetheless, I did find the character of Macbeth himself a little unbelievable. He just seemed kind of stupid to me – so easily swayed by others. I didn’t feel like he had a real reason to want to murder the king, based on what we had seen. He simply didn’t feel real. I did, however, enjoy Lady Macbeth (her ultimate fate seemed quite strange, almost mysterious) and the three witches themselves, who came across as quite enigmatic.

If you’re interested in reading any Shakespeare plays, then I guess that this is one of those which you should prioritise. It’s one of the better known ones and, generally speaking, a fairly enjoyable read. Though of course, like all Shakespeare, it isn’t very accessible.

Rating: 7.4/10

Buy it here.

Facebooktwitterredditpinterestlinkedinmail
Posted in Book Reviews | Leave a comment

Snapshot 1

Over the years, we had slowly grown resentful of each other. We’d both wronged each other in some ways, but despite the negative feelings which had emerged, deep down I believe we both cared for each other. The origins of our friendship had been pure and innocent and nothing could change the fact that that was the seed from which it had all grown.

Nonetheless, I decided that it was best for us to part ways. I saw that I had two options: option 1 was a negative and confrontational ending and option 2 was a happy ending, of sorts.  Guess which one I chose? Circumstances meant that we wouldn’t be seeing much of each other anyway, so I decided we should have a one on one dinner to mark the occasion. I remember calling it a “Goodbye Meal” but while it was publicly a goodbye for now, inside it was goodbye forever.

So for one evening and for one dinner, we went back to the way that we had been. We were friendly, we made each other laugh, we didn’t worry about all the tensions. We were just two friends having dinner together and that was quite nice.

During the meal, you accidentally spilled a glass of orange juice over my food – which I ate anyway. It was disgusting. Perhaps a perfect allegory for our friendship: you’d do things and feel bad, I’d insist it was fine, but actually be kind of annoyed. When you’re young, you don’t recognise unhealthy habits so easily.

At the end of the meal, you drove me back home. I remember our last words distinctly. “See you later,” you said. I smiled, knowing that that was not the case at all and said only “yes.” I watched you drive away and thought excitedly of a future free from the chains of the past.

Facebooktwitterredditpinterestlinkedinmail
Posted in Anecdotes, Snapshot | Leave a comment

The Unending Growth of the Broken Heart

I like to think that each time we meet somebody, our heart grows a little bigger. It grows bigger to accommodate the feelings of love and affection that we hold for that person. When a person leaves our lives, our hearts don’t shrink, but a part of them disappears. When we’re left with these holes in our hearts, they can’t ever be filled by anything other than those same people. But that doesn’t mean it can’t keep growing – and it will do, every time a new bond is forged.

The pain of a heartbreak will never lessen, but it will seem to. As the heart grows from feeding off the positive energy of new relationships, the pain of the older holes begins to feel comparatively smaller. The balance will sometimes change, as people come and go and hopefully we can go through our lives with the number of holes remaining small – and I do think it’s very true that past emotional pain doesn’t cease to hurt (they will if you focus on them) and instead gets lost among later, more positive influences.

While there’s always the capacity for the heart to grow, there’s always a reason to keep going and a chance that the huge hole in your life will one day take up only a small space on your massive, massive heart.

Facebooktwitterredditpinterestlinkedinmail
Posted in Lovely Things | Leave a comment

Crash Bandicoot

Growing up, I always used to think Crash Bandicoot looked really cool. I never really had any of his games as a child, but I wanted them. I even had a couple of toys that you get out of a machine when you put £1 in. Now that I’ve finally played it as an adult, I can see that I would have loved it if I had played as a child.

It’s basically a mixture between classic 2D side scrolling games and early 3D platformers and as those are two things that I enjoy very much, I had a lot of fun with it. Some levels are standard side scrollers, some levels have you moving forward or backward down a set path and other levels are a little bit of a mixture.

A lot of the time, with these older games, you find that the controls have aged badly, but that is certainly not the case with Crash Bandicoot – it felt very tight. When you lose, it feels like you’ve lost because you jumped at the wrong time (or made some other mistake) and when you win, you feel like it was down to pure skill. This fact alone should be very appealing to a lot of people.

The real icing on the cake is how nice all of the game’s environments are. Sometimes you’re taking a path down a jungle. Sometimes you’re exploring an ancient temple. Sometimes you’re floating down a river on a leaf. Other times you’re on a rickety bridge up in the clouds and it’s really annoying… but I digress. It’s probably just nostalgia talking, but I love seeing natural environments created with early 3D graphics. I will admit, though, that they did reuse certain level archetypes a few too many times, meaning that it did get a bit repetitive from time to time.

The biggest problem this game has is its difficulty. It can get really tough at times. You’ll have to jump off moving platforms to land on (and bounce off) flying enemies, while avoiding other enemies and timing anything slightly wrong will lead you falling off the screen and being sent back to the last check point. More casual players are likely to have a lot of trouble with later levels – I certainly did! It was so bad that I almost lost interest in the game. Even saving the game becomes difficult, because it depends on you finding secret tokens within the levels and then successfully completing a tricky mini game. This then means that you end up having to play the hardest levels multiple times. If you’re aiming for 100% – good luck to you. That is going to be extremely hard.

Nonetheless, while the difficulty is problematic, I still think that this is definitely worth playing. You may give up before the end, but the earlier levels are a lot of fun. It’s a game with a lot of historical significance (Crash was kind of Sony’s mascot at the time) and one which holds up pretty well.

Rating: 8.3/10

Buy it here.

Facebooktwitterredditpinterestlinkedinmail
Posted in Video Games | Leave a comment

Balloon Fight games:

1984: Balloon Fight
2002: Animal Crossing ¹
2003: WarioWare, Inc.: Minigame Mania! ²
2004: WarioWare: Twisted! ³
2006: Tetris DS
2007: Tingle’s Balloon Fight DS
2008: Super Smash Bros. Brawl
2009: PiCOPiCT
2012: Nintendo Land
2013: NES Remix
2014: Super Smash Bros. for Nintendo 3DS
2015: Super Mario Maker ¹⁰

Connected Series:

Footnotes:

  1. The original Balloon Fight game is unlockable and playable.
  2. The Balloon Fighter makes a minor playable cameo in a microgame.
  3. The Balloon Fighter makes a minor cameo in a microgame.
  4. One of the game’s modes is based around Balloon Fight.
  5. The giant fish appears in one of the game’s levels.
  6. Characters from the series appear once a certain level is beaten.
  7. A new game, Balloon Trip Spring Breeze, is included.
  8. Elements from the original Balloon Fight are “remixed” into new scenarios.
  9. There is a stage based on the series and the Animal Crossing Villager is implied, in some ways, to be a Balloon Fighter.
  10. The Balloon Fighter is playable via Mystery Mushroom.
Facebooktwitterredditpinterestlinkedinmail
Posted in Video Game Reviews | Leave a comment