Jellyfish

Back in 2007, I was on a beach on a family holiday. Excitingly, there were jellyfish all over the beach. It was exciting to see them up close and in the wild for the first time. I know they’re just blobs, but, actually, I find them quite cute. Using my spade, I carried them over to the sea and plopped them back in – saving them from an unpleasant death under the sun.

But, since I had a bucket full of water, I decided to pop one of them in there. It was a nice companion for the day and a sort of semi-pet. I loved watching it move around in there. I remember feeling quite attached to it. In the end, of course, I had to return it to the ocean, where I hoped it would be okay.

Today I was having a day out with a good friend of mine. Somehow or another, we ended up speaking about this very subject. I told her the story of the jellyfish I “saved” and the one I kept in the bucket. I told her that I knew that jellyfish could live forever, barring accidents and how I liked to think that that jellyfish in the bucket might just still be alive today.

“No, it won’t be. Jellyfish only wash up on the beach when they’re dead, they don’t go there naturally. It was dead.”

I felt like I’d lost an old friend.

(Don’t miss today’s Finger Puppet Show!)

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Mii games:

2007: Wii Fit ¹
2008: My Pokémon Ranch ²
2008: Mario Kart Wii ³
2008: Animal Crossing: Let’s Go to the City
2009: New Super Mario Bros. Wii
2010: Sonic & Sega All Stars Racing
2011: StreetPass Quest
2011: Puzzle Swap
2011: Mario Kart 7
2011: Nintendo Letter Box ¹⁰
2012: Miiverse ¹¹
2012: Nintendo Land ¹²
2012: New Super Mario Bros. U ¹³
2012: Animal Crossing: New Leaf ¹⁴
2013: StreetPass Garden ¹⁵
2013: New Super Luigi U ¹⁶
2014: Mario Kart 8 ¹⁷
2014: Super Smash Bros. for Nintendo 3DS ¹⁸
2014: Nintendo Badge Arcade ¹
2015: StreetPass Zombies ²⁰
2015: StreetPass Fishing ²¹
2015: Yoshi’s Woolly World ²²
2016: Miitomo ²³
2016: StreetPass Trader ²⁴

Connected Series:

Footnotes:

  1. Miis are playable in most of the game’s different modes.
  2. Miis can be added to your ranch as non-playable characters.
  3. Miis are playable characters.
  4. Using special masks, your villager can become your Mii.
  5. Miis are playable in certain game modes.
  6. Miis are playable characters in the Nintendo Wii version of the game.
  7. Miis are the only playable characters.
  8. Miis appear as animated characters who represent the player.
  9. Miis are playable characters.
  10. Miis appear as animated characters who represent the player.
  11. Miis represent different users and can be used to reflect emotional responses.
  12. Miis are the only playable characters.
  13. Miis are playable in certain game modes.
  14. Using special make up, your villager can become your Mii.
  15. Miis are the only playable characters.
  16. Miis are playable in certain game modes.
  17. Miis are playable characters.
  18. Miis are playable characters.
  19. Miis appear, walking around inside the arcade.
  20. Miis are the only playable characters.
  21. Miis are the only playable characters.
  22. Miis appear to share posts from other players.
  23. Miis were used as fully animated and interactive avatars for users.
  24. Miis are the only playable characters.
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Miiverse

There has recently been a piece of news in the gaming world which has made me feel rather sad: that is the official discontinuation of Miiverse (which is going to happen later this year.) If you don’t know what Miiverse is, I guess the simplest way to explain it, is that it’s a sort of social media network which was accessible via Nintendo consoles.

I can honestly say that Miiverse enhanced my experience of many games on the Wii U and the 3DS. I like to play single player games the most (not that I don’t appreciate multiplayer) and the addition of Miiverse helped to make this very solitary activity feel like something which was more communal. It was a great feeling.

Let’s say I was playing Donkey Kong Land III, Game & Watch Gallery or some other equally old and obscure game; Miiverse gave me the opportunity to share my thoughts and observations about these games (along with screenshots) with people who were actually interested in them. I could make ridiculous jokes that nobody but a small number of people would get, but I’d be connected with that small number of people via Miiverse.

It wasn’t just the stuff that I’d share though, but also the opportunity to see what other people had shared. Sometimes I found out about cool secrets and glitches thanks to Miiverse posts and other times my attention was drawn to things in games which had been staring me in the face for years, but which I’d never noticed. People could comment on posts to start a dialogue with others and instead of just “liking” things like a lot of social media platforms, you could use your Mii to give different kinds of responses to things. It was cute and I appreciated it.

The more talented users would post illustrations they’d made of different gaming characters and so forth. Some of these were absolutely amazing and it was hard to believe they’d been made with nothing more than a stylus and a touch screen. Sure, there were a lot of bad posts too, but the good ones made it all worthwhile. It’s worrying to think that these works of art may be lost once the service goes down.

A lot of games integrated Miiverse really well too. For example, in Splatoon you could find graffiti on the walls and this graffiti would be made up of illustrations posted on Miiverse. Sometimes this lead to hilarious (and even surreal) results. Often it just took the form of people leaving comments about how they felt about certain parts of a game, but it was all good. Super Smash Bros. for Wii U even dedicated a whole level to Miiverse – which I guess means it exists in-universe for a lot of Nintendo characters (a fact which appeals to people like me.)

One thing I loved, was looking over my past Miiverse posts. It was fun and exciting to be reminded of all the games I’d played and all the different things which had come into my head as I did so. Once I just looked through all my posts back to the beginning and it was a lovely, nostalgic experience. I suppose it was kind of like a gaming-diary and it’s a terrible shame that I won’t have this in future.

I’ll miss Miiverse a lot. I sincerely hope that future Nintendo consoles will have a good replacement. It’s the main thing that I feel is missing as I play on my Nintendo Switch. I’m glad I was around to play it while it was here.

(Don’t miss today’s Finger Puppet Show!)

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Haunted by the Ghosts of Encouragement

I was recently feeling a little bit sad. I went to bed, feeling quite sorry for myself and my levels of self-worth were particularly low. It was an unpleasant feeling, but I was able to stop myself from falling to an unending pit of depression.

How did I achieve that? Well, let’s just say that I was “haunted by the ghosts of encouragement.” You may wonder exactly what I mean by that, and I feel at this point, I should point out that these are only metaphorical ghosts. But it’s at times like these when my friends are able to help me, without even being there.

Using the power of my overactive imagination, it’s easy to make myself feel as if I am surrounded by my closest friends and to remember the kind words that they’ve bestowed upon me. “Adam, you’re an absolute diamond.” “The fact that there are still good people like you in the world makes me cry with happiness.” “I sometimes ask myself, what would Adam do?” “Never forget that I love you and am always hear for you.” “You’re not like most people, I know I can always trust you.”

Some of those things were said to me long ago, by people who (try though I might) I have been unable to keep in my life. But, ultimately, their words still help me to this day. Though it is always going to be sad when I can’t see people anymore, the experiences I had with them still happened and can live forever in the pockets of my memory.

People tell me I have a good memory, and maybe I do, maybe I don’t (I dunno) but I know I always like to take in exactly how it feels to spend time with people, how their voice sounds, how they make me feel, what mannerisms they have, etc. Then, even if they don’t have time for me or if they move on with their lives, they will always be there when I need them, because I can just close my eyes and remember how it felt and feel good once again.

A bad experience will eventually end, but you can make a good experience last forever.

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Writing While Being Watched

Something I find particularly difficult, is writing while being watched. I’m not quite sure why this is, but it’s really difficult for me to articulate my thoughts when I know somebody is looking at me. I wonder if this is a problem that many writer’s experience?

It’s quite an unusual thing, really. What difference does being watched make? It’s not just being seen writing which bothers me, but if somebody can literally see each word that I write, it gives me an instant writer’s block. It’s weird because I’m quite happy for people to read my work once its finished (hence why I post it publicly online) so why do I need to be left ‘unwatched’ in order to produce it?

I guess the best theory I can come up with, is that I need to focus all my mental energy on writing and if somebody is watching me, I am focusing energy on the other person and preparing to respond to them. It’s a little bit frustrating when a lot of people are around and I’m trying to get something written.

Curiously, it’s much less difficult to produce commercial content when I’m being watched. It could be because writing is quite a personal thing and I don’t quite like to have my soul laid bare in front of somebody – when I write commercial content, there’ll be much less “soul” in it, so it’s much less personal and therefore easier to do.

Anyway, I just wanted to write about that today, as I found that it was very difficult for me to start writing this until I was by myself – annoying, but I got something out in the end.

(Don’t miss today’s Finger Puppet Show!)

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The Strange Deaths of Batman

The Strange Deaths of Batman is a graphic novel which collects together various comics which deal with the death of Batman. As the title implies, many of these stories are actually rather weird. As somebody who is quite a fan of the weird side of comics, I was naturally drawn to this collection. Here’s a break down of each story:

The Strange Death of Batman by Gardner Fox
The first story is the one that the collection gets its name from. At first, it’s a standard story about Batman and Robin facing an unusual villain called The Bouncer (who can bounce like a rubber ball.) Batman and Robin save the day and the story ends. It then cuts to the author in his apartment, who is wondering just what might have happened if The Bouncer had killed Batman – we then get to see this scenario play out! The ending is really weird. Rating: 7/10

Robin’s Revenge by Cary Bates
This story gets started right away, with Batman, Robin and Superman coming up against a villain. He is quickly able to kill Batman by trapping him in a glass dome and incinerating him. The villain gets away and we then get to see what happens to Robin as the years go by without Batman. I liked this one quite a lot – especially the emotional depth. Robin and Superman get some good development and there’s a nice twist ending. Rating: 8/10

The Corpse That Wouldn’t Die by Bob Haney
Batman investigates the disappearance of a woman named Debbie Manton – somebody he seems to care about very much. However, because he is too determined, he becomes reckless and is killed during the investigation. But death is not the end. Another DC hero, (called The Atom) shrinks himself down to a tiny size and enters Batman’s body, which he controls by manipulating his brain. A little grittier than the last two, and another which I quite liked. Rating: 8/10

Where Were You the Night Batman Was Killed? by David V. Reed
Batman is dead… but nobody knows who killed him. The villains of Gotham City are having a trial in order to determine who is responsible for his death, because in the criminal underworld, this is something to be very proud of. Catwoman, The Riddler, Lex Luthor and The Joker all have their own stories, about who it was they who killed Batman. Two-Face acts as the prosecutor and Ra’s al Ghul is the judge. It’s perhaps a little longer than I’d have liked, but it’s still nice that all of these characters have something to do. The Joker’s part of the story was my favourite. Rating: 7.5/10

Buried Alive by Gerry Conway
Batman wakes up inside a coffin, buried underground. Robin and Superman realise that he is missing and have to work to find him as quickly as possible – he only has a limited amount of air in that coffin after all! A good suspenseful story and I liked the ending quite a lot. Perhaps my favourite one. Rating: 8.5/10

The Prison by John Stanisci
Ra’s al Ghul tells his daughter Talia that she must kill Batman in order to prove her loyalty to him. It’s quite a basic story, really, but I quite like the art style and the way that the story is told. I like the al Ghul family, so I am pleased to see them featured in another of these stories. Another of my favourites in this collection. Rating: 8.3/10

Modern Romance by Chuck Dixon
The shortest and probably the worst story. Batman and Catwoman get married and, as you can imagine, they’re not an ideal couple. Also, the ending is pretty rubbish. Rating: 5/10

Average rating: 7.5/10

So I’d say it’s a collection worth investigating – especially if you’re already a big fan of Batman or DC in general. If you’ve never really dipped into the strange side of comics, perhaps this would be a good place to start? I found this collection for quite a low price and I thought it was good value for money. I definitely enjoyed reading it and I’d recommend it to others. Although it is a bit of a shame that the stories lack the depth which you’d find in graphic novels which focus on a single plot.

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Compliments

Giving out compliments is a tricky business. I like doing it a lot, because I like my friends a lot and I want them to like themselves. On the one hand, you want to compliment people a lot, but on the other you don’t want your words to feel cheapened by the fact that you say nice things a lot. On the one hand, you won’t to reflect how important a person is to you, on the other hand you don’t want to overdo it and make them uncomfortable.

Personally, I think people should be less afraid to be affectionate with their words and I certainly try my hardest to say nice things to friends whenever I can. The tricky part comes in making sure that your words carry real meaning – one thing I like to do is write people letters were I talk at length about the importance of their friendship to me. It’s quite difficult though, because I don’t want to say the same things to different people. I could just write a letter to one friend, then do a search and replace and add another friend’s name – but then all of the letters would be quite meaningless, wouldn’t they?

I remember once, I said something to someone and then I realised I’d said something similar to somebody else before and all of a sudden I felt very guilty – each person fills a different role in my life and is important to me in a different way. I instantly caught myself and then said something else instead. I know nobody would have ever known either way, but it was for my peace of mind, because I know words that have been said to me have retroactively felt empty when I’ve heard the same person saying the same thing to somebody else.  I don’t feel that it’s right to compare people against one another and I think this might be an example of that.

Overall, I don’t think I do too badly at compliments, and neither do the people I know. I think affectionate people are the kinds of people I am drawn to the most.

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The Wonderful 101

When I first heard about The Wonderful 101 I was quite excited because it seemed very unique. It was developed by Platinum Games and published by Nintendo (a winning combination) and based on a very interesting premise too; you lead a group of 100 people around and have them go into different formations to fight off robots and alien invaders. I was imagining a more urban version of Pikmin (a game I quite like.)

I eventually was able to get the game for free, as part of a deal when I bought Mario Kart 8 (which was pretty cool.) There were a few things I was quite impressed by when I started playing: the graphics created a nice world in which all of the characters looked like shiny plastic toys, I liked this because it made me nostalgic for these little robot toys that I used to collect. There was also a lot of over the top action which was entertaining to watch and fun to be a part of. The storyline also seemed well fleshed out and I enjoyed watching the interactions between its quirky characters. The story ended up having much more emotional depth than I could have expected and some characters who initially seemed fairly two-dimensional later got some good development. Also, not something I knew right away, but Bayonetta, Jeanne, and Rodin (from Bayonetta) are secret unlockable characters, too. I was pleased with all of these things.

However (and I’m afraid that this is a big “however”) I didn’t really enjoy the game because I felt like it had bad gameplay. As I mentioned earlier, you lead a large group of people as you fight back against alien invaders. You do this by drawing different shapes on the Wii U gamepad, which then transform those people into different things, such as a sword, a gun and a fist. The problem was that it seemed like it could barely ever correctly identify what I was drawing – you may say that I’m bad at drawing, but other games with similar mechanics didn’t give me the same problem.

The lack of functionality when it comes to the drawing was especially frustrating in the middle of fast-paced fights, but what was even more annoying was the terrible camera. You never seemed to be able to see properly (and it had that annoying problem where the game’s characters should logically be able to see things, but you, the player, cannot.) This gets even more annoying when you enter buildings and have to use gyroscopic controls in order to move the camera. They just didn’t work well at all.

Add to this the fact that the game is really hard and doesn’t give you much time to learn it’s complicated combat methods and, overall, you’re left with a recipe for a highly unenjoyable game. After I changed the difficulty from “Normal” to “Easy” I did find it a little more more enjoyable though, so I advise playing on that same game mode on your first playthrough (if you do decide to buy this game.) I also found that I started to enjoy it more towards the end, due to an increased variety of gameplay, which meant that I spent less time doing things that were annoying and more time trying new and exciting things. There were definitely bits throughout the game (and especially near the end) which were fun, but there simply weren’t enough of these.

It’s a shame because I feel like the game had the potential to be really good, but sadly, it wasn’t really good at all. I know some people love it, but it’s not something that I think will have a very broad appeal and now that I have completed it, I don’t imagine I will ever play it again.

Rating: 4.5/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Meeting Morris

Over the years, I’ve created lots of fictional characters who I then like to write lots of stories about. One example of these is a man named Morris. Morris is a middle-aged man with simple (but specific) pleasures. He’s a very pleasant and innocent man and I’ve written stories which have him getting involved in all sorts of outlandish situations (for example, meeting Salome Boann, the female lead in Anthony Nanson’s Deep Time.) Of all the characters I’ve created, he’s one of my favourite, so it was quite a pleasant surprise to meet him the other day.

Now I know what you’re thinking (namely, that this blog post is the conclusion of my slow descent into insanity which has been documented over the last six years) but, of course, I know that I didn’t actually meet the character – I just met someone who looked and behaved exactly as I’d always imaged Morris would do, were he real.

It happened the other day when I was walking into town to buy some dinner. I was proudly wearing the “Reading is Cool” t-shirt which I designed for myself.

“I like that logo on your t-shirt,” said a balding, slightly overweight man with a small smile. His voice was slow and gentle.

“Thank you,” I said, flattered. “I designed it myself, actually.”

“I take it you like reading then? I think more people should read.”

“Indeed, I do!” I said. “And I agree with you.”

“What’s your favourite book, then?”

“It might be Spencer’s Mountain. A very good American book. Have you ever heard of it?” I asked.

“I take it that’s a fictional book? I don’t read much fiction,” he confessed.

“Ah,” I said. “Well, I like a lot of non-fiction too, particularly philosophy stuff.”

“I don’t read much non-fiction, either,” he said.

“What do you like to read?” I asked, somewhat confused.

“Local sports almanacs, documenting the cricket matches in Corsham and the other nearby towns and villages.”

“Well, I guess it’s nice to have your own niche,” I said and smiled.

“I have 87 of them,” he said. “But there are 150 overall.”

“I hope one day you’ll be able to complete your collection.”

“Yes, so do I,” he said. “Where do you come from? I take it from your accent that you are not from these shores?”

I explained about my accent and how I live (and have always lived) in Corsham.

“And where were you born?” he asked.

“I was born in Bath,” I told him.

“So was I, but they were expecting me to have a twin and I didn’t.”

“That sounds like an unusual mistake,” I said, having never heard anything like it.

“Well, it was fifty-seven years ago,” he said and it is quite interesting to think of all the medical advancements which have happened within single lifetimes.

“Ah, well, I was only born twenty-four years ago,” I said.

“Were you born in the RUH?” he asked.

“Yes, I was” I said, suddenly starting to feel very hungry, “but I was just on my way to get my dinner, so I am afraid I’ll have to bring our conversation to a close.”

“That’s okay. It was very nice to meet you,” he said and then give me a handshake.

It was a small and unusual interaction, but it’s the kind of thing which I enjoy. The fact that this man looked just like my character Morris, spoke just like Morris and had a strong and passionate interest in something so obscure (just like Morris) and liked talking to strangers (again, just like Morris) made it even more enjoyable. Perhaps Morris will be collecting local sports almanacs in the next story…

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Ten Episode Rule

I’m quite open-minded in the media that I consume. I am always happy to try new things which are suggested to me and I really enjoy quite a broad range of things. At the start of the year, I decided to start watching more anime (as it was a medium I was fairly unfamiliar with) and I’ve seen quite a few animes since then. While doing this, there’s a bit of a pattern that I’ve noticed.

With three separate series, it has taken me approximately ten episodes in order to become properly invested/engrossed with a series. These three series were Assassination Classroom, Steins;Gate and JoJo’s Bizarre Adventure. I am very pleased I decided to stick with them long enough to become properly hooked, as I think they are all fantastic.

I think, perhaps, that when trying a new television show, you should watch at least ten episodes before you decide whether or not you want to stick with it. I think a really good show will probably have drawn you in within that space of time. Of course I write that knowing that the first ten episodes of Doctor Who (one of my very favourite TV shows) are not that good and certainly not representative of the series at it’s best, so take this with a grain of salt and play it by ear. All I am saying is that you shouldn’t judge something based only on a single episode (or a very small number of episodes.)

(Don’t miss today’s Finger Puppet Show!)

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