Bosses – Bane of the Video Game World

I’m up pretty late right now because I was trying to win an especially long boss fight in a game. The same thing happened last night. The boss isn’t hard, just really long. I know how to dodge all of its attacks and harm it as much as possible. What, artistically, do I actually gain by going through the same little process over and over again? It’s repetitive, boring and mundane.

When I was thinking about how bad this particular boss is, I reflected that I don’t really like boss battles in general. Why do video games always need to have bosses? Boss battles are frequently repetitive, they break your immersion (buy killing you a lot) and are often quite forced. It’s such a deeply ingrained part of video game culture that all games have them (pretty much) but why? I can’t really think of any thing like it in different mediums.

Having said that, I do have to admit that there are one or two boss battles which I really loved, but not many. When I like a boss, it’s because it feels like a natural part of the narrative or the journey which the game is trying to take me on – I feel like a good 90% of boss battles are just thrown in because the creators feel like bosses are an essential. But why does nobody ever question this? Video games do not need boss battles to be good and, in fact, some might even be improved by their removal!

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Why I Write

Writing is something I’ve done throughout my life – ever since I have been able to, really. But, of course, not everybody writes and some may wonder what motivates people to write. For today’s blog post I’d like to go over what motivates me to write, but obviously different writers (or artists) are driven by different things.

In my very earliest days as a writer, what I wanted to do was recreate the feelings of joy and excitement that I got by consuming pieces of art. There was always a certain thrill in playing a new game, or in seeing a new TV show (I didn’t read back then) and I wanted to be able to have people feel that thrill with my own works. I wanted to be able to make people laugh, or to make people care about the world I had created. In my mind, I knew what was good, so I took the best bits from all the different things that I liked and tried to put them together in a unique way. It was a case of art imitating art and I enjoyed imitating the artworks I admired.

To this day, my motivation to create occasionally comes from the desire to imitate my favourite art works, but it’s more than that now. As I’ve grown older, I’ve obviously been through more and more life experiences. There have been times when I’ve been thrilled to have my eyes opened to new concepts and perspectives, times when I’ve experienced the highest feelings of joy through the beauty of life and human engagement. But obviously these feelings aren’t a constant (I don’t think they are for anybody) and I hope to capture these feelings in my writing – for myself, as much as for anybody else. Of course, an imitation can never live up to an original, but even an imitation of something as wonderful as that is something very special.

Obviously, I don’t mean to imply that my work succeeds in reaching these lofty standards, merely that these are the goals I hope to one day meet. This is why I write and why I will always write.

(Don’t miss today’s Finger Puppet Show!)

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The Restaurant at the End of the Universe by Douglas Adams

The Restaurant at the End of the Universe is a sequel to The Hitchhiker’s Guide to the Galaxy and picks up exactly where the previous novel left off, resolving the cliffhanger. That’s one of the best ways I can think of to summarise it, because there’s really not much of a cohesive plot to this book.

Is the lack of structure a bad thing? Not at all. Arthur, Ford, Zaphod, Trillian and Marvin all basically make their own way throughout time and space and get caught up in all kinds of hilarious and interesting situations. Everything kind of centers around the characters visiting the titular Restaurant at the End of the Universe, which is exactly what it sounds like and is visited via time travel.

Speaking of time travel, it’s used quite a bit in this book and I love that. Time travel nearly always makes a story more interesting for me.  For me, one of the best things about The Hitchhiker’s Guide to the Galaxy books is that they are frequently very clever while being very funny and silly at time. This book felt even cleverer than it’s prequel, which I found very satisfying. I just don’t feel I can go into too much detail, for fear of spoiling any of it.

One thing I will say is that you’ll enjoy this book a lot more if you read the first book beforehand.  Also, while I didn’t think much of the first book’s ending, I felt the ending of this one was quite conclusive (even though I know there’s a sequel.) Basically, this is a perfect continuation for the series and a nice step up from the already substantial prequel.

Rating: 9.3/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Birthday Card

Today I was given a very delightful birthday card by my co-workers. Not only did it have a kind and unique message in it, but it was also completely home made! I was especially pleased with the inclusion of the smiley face, which I felt made it a little personal to  me. Here’s a photo.

2016-04-11 09.56.12It’s an item I’ll always keep and which will always be special to me. Here is another blog post about items which have special sentimental value to me.

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Critical Thinking

I think that one of the most important skills that somebody can have is critical thinking. Sadly, I also think that this is something which is not valued highly enough. I think that critical thinking should be a mandatory part of everybody’s education as it is so important.

If you think about many of the problems within society, they stem from ignorance. Ignorance stems from false repeated ideas within the media. If everybody were taught how to use critical thinking, they would be able to pick apart any and all ideas that they encounter. Doing this helps people to identify the origins of ideas and concepts and whether they have any legitimacy.

It’s quite a complex thing really and, obviously, I can’t summarise it all in a single blog post, but I think it should definitely be given more importance in schools. Such classes would include taking a look at the media and how things can be misrepresented, how misconceptions can be spread as fact, how to be more emphatic (by covering other lots of other perspectives) and education about how life can be different for different groups of people.

There’d be a lot to cover, really, but I think it would be hugely beneficial for many people, were this covered in schools. It might help people to feel more secure about having unique perspectives and it will help them throughout their lives. It would also help people to make informed decisions in elections and to be less susceptible to propaganda.

I studied critical thinking directly when I did a philosophy A Level and I know that others were introduced to similar concepts in courses like sociology and media studies. This was not mandatory education, so I feel very lucky that I got to have those classes. Really these sorts of classes should be available to everybody and from a young age, too. I hope one day I’ll see steps taken to implement this.

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Donkey Kong: Jungle Climber

Donkey Kong Jungle ClimberDonkey Kong: Jungle Climber features the same sort of gameplay as DK: King of Swing, but has really refined the formula in many ways.  It was the main Donkey Kong game for the DS and is a solid game all round.

The story has the Kongs enjoying a holiday on Sun Sun Island, only to spot a banana shaped spacecraft which starts to attack them. Before long they find themselves caught up in an adventure involving an alien called Xananab and the latest plan of K. Rool and a few of his Kremling underlings. There are quite a few scenes of the Kongs chatting together and even talking with K. Rool and I appreciated the fact that there was quite a lot of dialogue.

Just like King of Swing, every level is based around climbing. The good thing is though that many of the levels feature things to climb on which are perfectly natural. I like levels to feel like places and not levels and this game achieves that (most of the time.) Donkey Kong and Diddy now both go along through levels together like they did in older games and when you have Diddy he can be used as a projectile. The climbing feels very intuitive and it’s really fun to build up momentum while doing it and to speed through a level.

What I also liked a lot about Jungle Climber is that the art style is quite similar to that of the Donkey Kong Country games. I love the Donkey Kong Country games and in the especially well designed levels, I could imagine that I was playing another of them. It was lovely. They have these spooky swamp levels and some beach levels which I thought looked very nice.

There were only one or two things I didn’t like about it. Firstly, Cranky Kong stops to talk to you all the time, but he’s now a helpful mentor instead of a bitter old man, making him boring and a bit annoying. Secondly, Dixie Kong is in the game, but for some reason not involved in the Kongs’ adventure, which doesn’t make sense to me. It would have been nice if she’d had a key role. Finally, at times the difficulty could be rather frustrating and when it is it’s usually down to things which are out of your control. Thankfully, this problem isn’t too regular

But on the whole, this is  a very solid entry in the Donkey Kong series and one which I enjoyed very much. It’s very fun and definitely worth a try. Rating: 9/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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The Art of Short Blog Posts

There are some bloggers out there who seem to be able to write a few short  words for a blog and still say something substantial. Just twenty or so and that would be it. It’s times like these, when it’s very late and I want to go to bed but haven’t yet update this blog, that I wish I were one of them. You have to admire the fact that some people can do it: being able convey something when you’re very limited like that is a clear reflection of somebody having full mastery of the English Language. A friend of mine does it occasionally and I have an immense respect for them. I know, from an SEO perspective that it’s always best to have over a certain number of words in a blog post. Does this make me feel better about my situation? No it doesn’t because art is more important than SEO and also because even my longer shorter posts aren’t long enough for search algorithms. Oh well. At least I can say that I tried.

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Mr. Pants games:

Mr Pants logo1999: Jet Force Gemini ¹
2000: Banjo-Tooie ²
2005: It’s Mr. Pants

Connected Series:

Footnotes:

  1. A cheat code can transform all enemies into Mr. Pants. A carving of him can also be found in an ancient temple.
  2. Mr. Pants can be seen dancing on Boggy’s television and also as a constellation in the stars at Witchyworld.
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Voucher Monkey Interview

For today’s new blog post, I am excited to tell you that I have had the opportunity to sit down with young and upcoming journalist, Voucher Monkey. We only had time for a brief chat, but here’s what we discussed.

Me: So when did you decide to go into journalism

Voucher Monkey: Well, it wasn’t really my choice. I was born in the wild, but then captured and forced to live in captivity. I was kept in a tiny cage in an office and secretly wrote one article to ruin the reputation of the business who captured me. It kind of went on from there.

Me: Oh, yes. That was the start of Ant and Dec Gate.

VM: Yeah, well that was supposed to be a real attack, you know? Something to say “look, you can’t keep me in a cage like this” but it completely misfired. Sure, people were angry, when I falsely reported that Ant and Dec had split, but they got so much traffic on the site that it was basically just a good thing. They even gave me a job.

Me: And how do you feel about you job?

VM: Well, I mean, obviously I prefer to be out of the cage doing something than in the cage gathering dust, but, man, its a depressing life. One fake news article a week… It’s not very fulfilling.

Me: Do you wish you had more to write?

VM: Well, I just think I get taken for granted. I mean, it’s a miracle I can talk, let alone the fact that I have a strong enough grasp of human culture to be able to write weekly, topical pieces of clickbait.

Me: Did you feel underappreciated before the articles too?

VM: Definitely. You know what they were going to do before that article was a success? They were gonna have me put to sleep. Yeah, they were gonna f-[removed]-ing kill me, man.

Me: And what can we expect from you in future?

VM: I don’t know. The future is what the future is. I don’t know how much longer I can do this fake news-gig.  I want to lash out at the world, but it just doesn’t feel as satisfying when people want you to lash out. This has become my whole identity. You know, back before all this, I was never called Voucher Monkey. I’m not even a monkey! Nobody even stops to ask if I’m male or female. It’s like I’m nothing but a gag. Day after day I sit in that cage and they’ll bring me out and make me dance, then they’ll put me back in and then make me write an article. I don’t want any of that. I just want to be free, you know? Running through the jungle. With my people. But it will never happen.

Me: Thanks for your time, I hope your career will take you to a happier place soon.

That was really quite a sad experience, to be honest. The creative industry does seem to take its toll on some. Let’s hope that things are happier for Voucher Monkey soon!

(Don’t miss today’s Finger Puppet Show!)

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Conker’s Bad Fur Day

Conker's Bad Fur DayConker the Squirrel. He was the friend of Diddy Kong. His birthday was once ruined by the Evil Acorn. Nobody could ever have imagined the strange turn his life would take in Conker’s Bad Fur Day.

Aesthetically, this game is just like a lot of other Rare platformers of the time. It looks like Donkey Kong 64 or Banjo-Kazooie and a lot of people might have expected it to be similar in tone too, but it’s not. It’s really not. Personally, I find it amazing that these things are all connected.

So how’s it different? Well, you see, this game is very adult. At first, you might think that the only thing which sets this apart is that it features crude humour and has characters swearing, but there’s so much more to it. The story is often very dark and even profound. I don’t really want to say too much about what happens in the game, because it’s often quite effective because of how unexpected most of what happens is. Sometimes you’ll laugh out loud at the humour, other times you’ll be stunned by something absolutely harrowing.

But beyond the huge range in story, there’s also a huge range in gameplay. Sometimes it will be the platforming you’re used to from Rare. Sometimes it will be a third person shooter. Sometimes it will be survival horror. Things never get dull and there are a ton of movie pastiches along the way too. Occasionally, however, the controls are slightly frustrating, but thankfully not too often. There’s also a multiplayer death match mode for up to four people, which was a nice little addition, but not much more than a bonus, in my eyes.

One thing I found especially interesting about Conker’s Bad Fur Day is how Conker evolved as the story went along. Conker is a very flawed person, but we get to see him progress somewhat throughout the duration of the game. I also found that I really disliked him at times, because many of his actions were just plain awful, but it was always interesting to see how he’d react to the situations he found himself in.

I also want to take a moment to say that Conker’s world felt really beautiful and I really enjoyed exploring it. I know it only has Nintendo 64 era graphics, but I think that just adds to the charm. With all the natural scenery, peaceful sound effects and the fantastic soundtrack, the world of Conker’s Bad Fur Day was a delight to explore.

Overall this game was a masterpiece. It’s very sad to think that it isn’t better known. I know it may appear to just be something that just childishly makes cartoon animals swear in an attempt to be funny (and I’ll admit, there were one or two bits of sexual humour which were too ‘on the nose’ for me), but it’s got so much more depth to it and is definitely worth a try. One of Rare’s best games.

Rating: 9.8/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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