3DS Disaster

Today I was at the bus station waiting to get on my bus and go home. I was actually in the middle of a game of StreetPass Garden, which is quite nice. The bus doors opened and I closed my 3DS and got on. I was looking forward to finishing that game when I got home.

I had the bus ride home as usual and then the bus got close to my home. A fellow passenger rang the bell and then walked over to the door while the bus was still in motion – you are not supposed to do this. I also don’t like it when people do this as it makes me feel I have to rush. And I did rush. I got off the bus and reached to my pocket, my 3DS was missing! It must have slipped out of my pocket and onto the bus seat! The last time something like that happened (back in 2011) I never saw it again.

It would be quite a shame if that 3DS was gone. There were five years’ worth of StreetPass and pedometer records stored in it! Even if I bought a new one, those records would be lost forever. But I didn’t want to be pessimistic – I still had a chance of getting it back. I reached into my pocket and pulled out the bus timetable… It would be back in that area in forty-minutes – the exact time it takes to drive to the next town and back.

When they bus did get back, the driver had my 3DS ready for me. I was delighted.

“Oh my, thank you very much,” I said, putting my hand on my heart, “I really appreciate your help.”

“Are you alright mate?” he said.

Facebooktwitterredditpinterestlinkedinmail
Posted in Anecdotes | Leave a comment

Sleep

Recently I’ve been giving a lot of thought to how much sleep I get and also how it impacts my day. On the average day I get between five and a half and six hours sleep – I know this is quite short, but it always seems to be enough for me. I’m very lucky really, because other people would not be able to manage on that much. Curiously though, I am extremely tired tonight, to the extent that I am finding it difficult to formulate enough sentences in my mind to then write down for this blog post. Personally,  I find that a little bit more or a little bit less sleep is no real indicator of how well I’ll get through the day: some days I feel extra good, some days I feel not quite so good. I do always feel extra good when I get a nice long lie in though. I wrote about that sleep appreciation in an earlier blog post once before. But today tiredness is affecting me a lot and I am sure it probably comes across in this blog post. Check back next week for something which might actually be good!

(Don’t miss today’s Finger Puppet Show!)

Facebooktwitterredditpinterestlinkedinmail
Posted in Thoughts | Leave a comment

Grabbed by the Ghoulies

Grabbed by the GhouliesGrabbed by the Ghoulies is the first game made by Rare after they were purchased by Microsoft. It’s not really remembered all that fondly, but I have a feeling that that reputation is caused by the buyout because I like it a lot and there’s been a bit of an anti-Rare sentiment about since then.

The story follows two teenagers called Cooper and Amber who enter an old mansion after they got lost on a dark and stormy night. The mansion is owned by Baron Von Ghoul and is full of ghouls. The pair of them keep falling into more and more problematic situations and as Cooper you have to fight through the ghouls to find the secrets of the house.

The story is quite simple but it leads in to a very fun game. Each level has you getting through a different room in the mansion and to do that you have to fight and defeat ghouls in different ways and within different limitations. You punch and kick and you use items in the room as weapons and it’s all very enjoyable: it’s also very simple and easy to get into the swing of. Other fighting-based games have very complex control schemes, but this one literally just has you pointing the right stick in the direction you want to attack. Simple and endlessly fun.

What makes this game especially entertaining is that all of the ghouls have tonnes of personality. They all interact with each other in funny ways, they all make silly noises and they all have funny reactions to being attacked by you. My personal favourites were the skeletons, which just so happen to be the ones you see most often. Those skeletons were downright hilarious.

Plus, on the subject of tone and charm, the game is full of references to other Rare games. You’ll find Banjo-Tooie character portraits up on the walls, pictures of Mr. Pants and Captain Blackeye, Sabre Wulf posters and much more too. They even fitted in a Donkey Kong Country reference and Banjo’s pet goldfish Roysten is actually in the game himself! It feels very much in-line with the world created in the Banjo-Kazooie series and I liked it a lot.

Overall, this is an amazing game. It’s enormously fun, has excellent graphics, a great spooky soundtrack and is deeply charming. History is unfair in how it remembers Grabbed by the Ghoulies and you should definitely give it a try.

Rating: 9.5/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

Facebooktwitterredditpinterestlinkedinmail
Posted in Video Games | Leave a comment

Bosses – Bane of the Video Game World

I’m up pretty late right now because I was trying to win an especially long boss fight in a game. The same thing happened last night. The boss isn’t hard, just really long. I know how to dodge all of its attacks and harm it as much as possible. What, artistically, do I actually gain by going through the same little process over and over again? It’s repetitive, boring and mundane.

When I was thinking about how bad this particular boss is, I reflected that I don’t really like boss battles in general. Why do video games always need to have bosses? Boss battles are frequently repetitive, they break your immersion (buy killing you a lot) and are often quite forced. It’s such a deeply ingrained part of video game culture that all games have them (pretty much) but why? I can’t really think of any thing like it in different mediums.

Having said that, I do have to admit that there are one or two boss battles which I really loved, but not many. When I like a boss, it’s because it feels like a natural part of the narrative or the journey which the game is trying to take me on – I feel like a good 90% of boss battles are just thrown in because the creators feel like bosses are an essential. But why does nobody ever question this? Video games do not need boss battles to be good and, in fact, some might even be improved by their removal!

Facebooktwitterredditpinterestlinkedinmail
Posted in Video Games | Leave a comment

Why I Write

Writing is something I’ve done throughout my life – ever since I have been able to, really. But, of course, not everybody writes and some may wonder what motivates people to write. For today’s blog post I’d like to go over what motivates me to write, but obviously different writers (or artists) are driven by different things.

In my very earliest days as a writer, what I wanted to do was recreate the feelings of joy and excitement that I got by consuming pieces of art. There was always a certain thrill in playing a new game, or in seeing a new TV show (I didn’t read back then) and I wanted to be able to have people feel that thrill with my own works. I wanted to be able to make people laugh, or to make people care about the world I had created. In my mind, I knew what was good, so I took the best bits from all the different things that I liked and tried to put them together in a unique way. It was a case of art imitating art and I enjoyed imitating the artworks I admired.

To this day, my motivation to create occasionally comes from the desire to imitate my favourite art works, but it’s more than that now. As I’ve grown older, I’ve obviously been through more and more life experiences. There have been times when I’ve been thrilled to have my eyes opened to new concepts and perspectives, times when I’ve experienced the highest feelings of joy through the beauty of life and human engagement. But obviously these feelings aren’t a constant (I don’t think they are for anybody) and I hope to capture these feelings in my writing – for myself, as much as for anybody else. Of course, an imitation can never live up to an original, but even an imitation of something as wonderful as that is something very special.

Obviously, I don’t mean to imply that my work succeeds in reaching these lofty standards, merely that these are the goals I hope to one day meet. This is why I write and why I will always write.

(Don’t miss today’s Finger Puppet Show!)

Facebooktwitterredditpinterestlinkedinmail
Posted in Best Entries, Writing | Leave a comment

The Restaurant at the End of the Universe by Douglas Adams

The Restaurant at the End of the Universe is a sequel to The Hitchhiker’s Guide to the Galaxy and picks up exactly where the previous novel left off, resolving the cliffhanger. That’s one of the best ways I can think of to summarise it, because there’s really not much of a cohesive plot to this book.

Is the lack of structure a bad thing? Not at all. Arthur, Ford, Zaphod, Trillian and Marvin all basically make their own way throughout time and space and get caught up in all kinds of hilarious and interesting situations. Everything kind of centers around the characters visiting the titular Restaurant at the End of the Universe, which is exactly what it sounds like and is visited via time travel.

Speaking of time travel, it’s used quite a bit in this book and I love that. Time travel nearly always makes a story more interesting for me.  For me, one of the best things about The Hitchhiker’s Guide to the Galaxy books is that they are frequently very clever while being very funny and silly at time. This book felt even cleverer than it’s prequel, which I found very satisfying. I just don’t feel I can go into too much detail, for fear of spoiling any of it.

One thing I will say is that you’ll enjoy this book a lot more if you read the first book beforehand.  Also, while I didn’t think much of the first book’s ending, I felt the ending of this one was quite conclusive (even though I know there’s a sequel.) Basically, this is a perfect continuation for the series and a nice step up from the already substantial prequel.

Rating: 9.3/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

Facebooktwitterredditpinterestlinkedinmail
Posted in Book Reviews | Leave a comment

Birthday Card

Today I was given a very delightful birthday card by my co-workers. Not only did it have a kind and unique message in it, but it was also completely home made! I was especially pleased with the inclusion of the smiley face, which I felt made it a little personal to  me. Here’s a photo.

2016-04-11 09.56.12It’s an item I’ll always keep and which will always be special to me. Here is another blog post about items which have special sentimental value to me.

Facebooktwitterredditpinterestlinkedinmail
Posted in Anecdotes | Leave a comment

Critical Thinking

I think that one of the most important skills that somebody can have is critical thinking. Sadly, I also think that this is something which is not valued highly enough. I think that critical thinking should be a mandatory part of everybody’s education as it is so important.

If you think about many of the problems within society, they stem from ignorance. Ignorance stems from false repeated ideas within the media. If everybody were taught how to use critical thinking, they would be able to pick apart any and all ideas that they encounter. Doing this helps people to identify the origins of ideas and concepts and whether they have any legitimacy.

It’s quite a complex thing really and, obviously, I can’t summarise it all in a single blog post, but I think it should definitely be given more importance in schools. Such classes would include taking a look at the media and how things can be misrepresented, how misconceptions can be spread as fact, how to be more emphatic (by covering other lots of other perspectives) and education about how life can be different for different groups of people.

There’d be a lot to cover, really, but I think it would be hugely beneficial for many people, were this covered in schools. It might help people to feel more secure about having unique perspectives and it will help them throughout their lives. It would also help people to make informed decisions in elections and to be less susceptible to propaganda.

I studied critical thinking directly when I did a philosophy A Level and I know that others were introduced to similar concepts in courses like sociology and media studies. This was not mandatory education, so I feel very lucky that I got to have those classes. Really these sorts of classes should be available to everybody and from a young age, too. I hope one day I’ll see steps taken to implement this.

Facebooktwitterredditpinterestlinkedinmail
Posted in Philosophy | Leave a comment

Donkey Kong: Jungle Climber

Donkey Kong Jungle ClimberDonkey Kong: Jungle Climber features the same sort of gameplay as DK: King of Swing, but has really refined the formula in many ways.  It was the main Donkey Kong game for the DS and is a solid game all round.

The story has the Kongs enjoying a holiday on Sun Sun Island, only to spot a banana shaped spacecraft which starts to attack them. Before long they find themselves caught up in an adventure involving an alien called Xananab and the latest plan of K. Rool and a few of his Kremling underlings. There are quite a few scenes of the Kongs chatting together and even talking with K. Rool and I appreciated the fact that there was quite a lot of dialogue.

Just like King of Swing, every level is based around climbing. The good thing is though that many of the levels feature things to climb on which are perfectly natural. I like levels to feel like places and not levels and this game achieves that (most of the time.) Donkey Kong and Diddy now both go along through levels together like they did in older games and when you have Diddy he can be used as a projectile. The climbing feels very intuitive and it’s really fun to build up momentum while doing it and to speed through a level.

What I also liked a lot about Jungle Climber is that the art style is quite similar to that of the Donkey Kong Country games. I love the Donkey Kong Country games and in the especially well designed levels, I could imagine that I was playing another of them. It was lovely. They have these spooky swamp levels and some beach levels which I thought looked very nice.

There were only one or two things I didn’t like about it. Firstly, Cranky Kong stops to talk to you all the time, but he’s now a helpful mentor instead of a bitter old man, making him boring and a bit annoying. Secondly, Dixie Kong is in the game, but for some reason not involved in the Kongs’ adventure, which doesn’t make sense to me. It would have been nice if she’d had a key role. Finally, at times the difficulty could be rather frustrating and when it is it’s usually down to things which are out of your control. Thankfully, this problem isn’t too regular

But on the whole, this is  a very solid entry in the Donkey Kong series and one which I enjoyed very much. It’s very fun and definitely worth a try. Rating: 9/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

Facebooktwitterredditpinterestlinkedinmail
Posted in Video Games | Leave a comment

The Art of Short Blog Posts

There are some bloggers out there who seem to be able to write a few short  words for a blog and still say something substantial. Just twenty or so and that would be it. It’s times like these, when it’s very late and I want to go to bed but haven’t yet update this blog, that I wish I were one of them. You have to admire the fact that some people can do it: being able convey something when you’re very limited like that is a clear reflection of somebody having full mastery of the English Language. A friend of mine does it occasionally and I have an immense respect for them. I know, from an SEO perspective that it’s always best to have over a certain number of words in a blog post. Does this make me feel better about my situation? No it doesn’t because art is more important than SEO and also because even my longer shorter posts aren’t long enough for search algorithms. Oh well. At least I can say that I tried.

Facebooktwitterredditpinterestlinkedinmail
Posted in Blogging, Writing | Leave a comment