Castlevania II: Simon’s Quest

Castlevania IIThe first Castlevania game for the NES was very popular and is remembered fondly to this day (even if it is hard.) It’s not surprising that it was eventually given a sequel, but the sequel’s not so fondly remembered…

With the first Castlevania all you ever had to do was get to the end of very linear levels, but this was often very tricky because of the many, very agile enemies. You never had to really think about what had to be done, it was just that what had to be done was difficult. Castlevania II meanwhile, puts you into a 2D world which is basically completely open and you have to figure everything out for yourself.

Story-wise, you find out that Dracula put a curse on Simon just as he was defeated at the end of the first game and so he needs to revive Dracula so that the curse can be reversed.   You travel around looking for different parts of Dracula so you can put him back together. It’s a bit weird really. In fact, the whole game is weird.

To be honest, without following an online guide, I don’t think I’d ever have completed Simon’s Quest. You’re given no real direction as to what you need to do and often what you need to do is just totally random and bizarre. “Stand in this exact spot and crouch while holding a piece of garlic,” is the kind of thing that you’ll find in any guide and exactly the kind of thing you have to do throughout. I’ve no idea how anybody ever figured these things out for themselves.

Other than being hard to figure out, I don’t think Castlevania II is quite as hard as Castlevania as the enemies always seemed easier to fight. The bosses are much easier and the enemy creatures don’t seem so overpowered. This is a good thing, I think, since the first was often far too difficult… The problem is that it’s just much harder in different ways!

As always with Castlevania, this game has a really fantastic soundtrack which I thought set the tone perfectly. I did feel, however, that a little less was drawn from literature and mythology this time, than is usually the case, which is a shame. Nonetheless, I still found this game very enjoyable (once I used a guide) and would probably recommend it to fans or to people who love hard games. Rating: 6.8/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Writing Against the Tides of Time

When I first started writing the blog, I was generally writing things which had happened very recently and they were fresh in memory. Any other interesting things that had happened wouldn’t have been any more than three years prior because, if I went back any further than that, I would have just been a child. Generally I think of 2008 as my first proper year of adult life and in 2011, 2008 wasn’t really that long ago. Now it’s 2016 and certain details about certain things are becoming a little more unclear to me. I like to have a collection of anecdotal blog posts on here, but there are probably things I would have loved to have written down but I didn’t and so now will be lost to the recesses of memory.

Generally, if anything unusual or interesting happens to me, I like to get it written down here as quickly as possible because I want my recollection to be as accurate as possible. The more time that goes by, the harder it becomes to remember certain things from the past (though, of course, others remain crystal clear.) I think that, thanks to these blog posts, there are things that happened in the past that I remember, but which I wouldn’t remember had I not recorded them. Keeping this blog has been a good way to preserve memories which otherwise might have been washed away by the tides of time – so if you’re somebody who likes to record the things that happen to them, I suggest writing these things down as quickly as possible!

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Save the 231 Bus Service

Since 2011 I have been regularly riding the 231 bus service to ride from Corsham and into Bath, either for university, socialisation or for work. Today I was very shocked to find out that this service will be discontinued on the 24th of April. To me this seems like a terrible idea and I really hope that it will be reconsidered.

So that the people of Corsham still have a way to travel to Bath (and Chippenham) after First’ 231 services comes to an end, the X31 is set to replace it. The X31 is a more expensive service run by Faresaver (an ironically named rival to First) which is less regular and doesn’t start until later in the day than the 231 and also stops much earlier than the 231. So we’ll be paying more for a lesser service. What’s more is that Faresaver do not offer any kind of bus pass, so it also means prices will be higher because bus passes won’t be available. That’s not to mention that it’s going to be a lot more expensive to travel to places like Bristol, since you’d have to travel using two bus services and would be unable to use a single day ticket. For people who are already doing minimum wage jobs, this loss of money will be pretty significant.

In my case, losing out on the later bus services will have a terrible impact on my social life. I would be unable to stay in Bath and visit people as I had before, if the bus services ends at 6pm, as the x31 does. Socialisation is an extremely important thing which is not to be taken for granted and if it’s going to happen to me it’s going to happen to others too.

Let’s think of Corsham: it has no train station and, after this, it will have only the bare minimum when it comes to bus services. It’s not going to be appealing place to live for people without cars. I wonder how many people will move away? Corsham will become isolated. It needs this bus service to stay connected to the rest of the world. The 231 is a partially council funded service and they should make it a priority to increase its funding so that the service can continue.

In the run up to the election, Michelle Donelan (who is now our MP) made a big deal about pushing for a Corsham train station. Naturally, you would then assume that she considers it important for Corsham to be connected to other towns and cities via different forms of public transport. We’ve heard nothing about this since she won the election and, fair enough, she’s doubtlessly found herself with a lot of other things to focus on, but if she has any integrity and truly cares about Corsham transportation, she should be doing all she can to save the 231! Everyone would prefer higher fares than not having the service at all, so let her know how you feel: tweet @michelledonelan or email her at michelle.donelan.mp@parliament.uk. I have sent her a message, and will try to reach out to her in other ways as well and I hope you do too!

EDIT: Faresaver have contacted me to point out that they do offer bus passes. This was an oversight on my half. However, the point stands that it will be more expensive than it was with the 231 and that travel beyond Bath will still be a difficult.

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Mario Kart Wii

Mario Kart WiiMario Kart Wii is the sixth Mario Kart and a definite favourite of mine. I think it has the perfect combination of a good selection of characters and a great set of race tracks. A great starting point, if you’ve not tried Mario Kart before.

So let me tell you about the available characters. Right away you have Mario, Luigi, Peach, Toad, Yoshi, Donkey Kong, Bowser, Wario, Waluigi, Baby Mario, Baby Luigi, Koopa Troopa and Baby Peach. This is quite a nice selection and it’s nice to see Baby Peach incorporated after her introduction in Mario & Luigi: Partners in Time. There are then thirteen characters to unlock too! I won’t say much, other than that, as a fan of Donkey Kong games I was very pleased, also your Mii is one of them, which is nice. I was a bit sad that ROB and Petey are not in this game though.

And what about the tracks? There are sixteen new ones and sixteen returning one. Of the new ones, I thought Wario’s Gold Mine (which has you racing through a mine), Mushroom Gorge (which has you bouncing on giant mushrooms) and Grumble Volcano (where you race around an erupting volcano) were three of the best. Pleasing returns include Ghost Valley 2 (from Super Mario Kart), Desert Hills (from Mario Kart DS) and DK’s Jungle Parkway (from Mario Kart 64). But, really, every track in this game is one I like a lot (although I’m not sure what DK Summit actually has to do with Donkey Kong.)

In terms of new features there’s quite a lot as well. For the first time, you can do races with up to twelve players! This makes things very hectic, especially with new items like the Mega Mushroom. Before the Nintendo Wi-Fi service was discontinued, it had a very fun online mode and they even produced several unique challenges for people to do. Also, for the first time, you can ride bikes instead of just karts – I could never get used to them, but they add some nice variety. Finally, as it is a Wii game, motion controls were added, so you can use the Wii Wheel and control the vehicle with a kind of steering wheel, but if you don’t like motion controls, regular options are available too. I don’t like the motion controls, but I know people who love them.

Overall though, as is always the case with these games, what I loved the most about it was the multiplayer mode. I have probably spent more time playing Mario Kart Wii’s multiplayer mode than that of any other game in the series. It’s just endlessly fun. It’s all very good, but the multiplayer is fantastic. Rating: 9.5/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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My Integrity as a Writer

For me, creatively, there are three things that I consider the most important:  one of them is updating this blog with my thoughts and stories from my life (and reviews), one of them is updating my webcomic and keeping it going with new storylines and the other is writing short stories. I’ll go through periods where my priorities change and I focus more on one than others, but these are the three things I consistently value the most.

I remember a time when the only writing I did was short stories: back then, I didn’t ever want to do any non-fiction. Even when I started keeping this blog, I was a bit unsure as it didn’t seem to fit with my fictional body of work. But slowly I became used to it and now I’m very pleased with the number of reflections and anecdotes which I’ve posted here.

Since leaving university, I’ve been trying hard to work as a writer (in fact, that’s what I do do) but this involves me writing lots of content for various businesses. A lot of the things I write have quite a quite a marketing-angle to them and are things which I’d never just choose to write. I sometimes wonder if things that I write because I have to (rather than because I want to) really have any value.

On a smaller scale, there have been one or two Finger Puppet Show strips and Trusty Water Blog posts which I’ve written so that I don’t miss updates and haven’t been too pleased with; they’re not terrible, but certainly lacking in the substance I like to think my better pieces have. But the thing is, these projects are both things I want to do, whereas blog posts for businesses are things I have to do.

Don’t get me wrong: I’m extremely thankful that I’ve been able to work as a writer and it’s honestly something I really love doing – it is my passion. However, sometimes it makes me feel a little sad to think that my substanceless pieces of marketing will soon outweigh the projects which I put the full extent of my creativity behind. If most of the writing I’ve done is pieces of marketing for various businesses, particularly businesses I know nothing about, do I have much integrity as a writer?

Well, while this is occasionally a thought which makes me a bit sad, I like to think that I still have my integrity. The very first piece of writing I was paid for (a piece about saving money) contained a paragraph on the virtues of keeping a Trusty Water Bottle. I quite enjoyed making that little personal paragraph back to me. This is generally what I like to do, I like to tie in a bit of the projects I care more about. I once created a character called The Content Market Ear and developed it’s story a bit in some blog posts for a business, before later introducing it in my Finger Puppet Show comic.

Sometimes I do write things which don’t have much substance to them and are only really about marketing, but I try to create pieces I’ll really care about as often as possible. At the end of the day, anybody who wants to live as a writer is going to have to write things like this, so I shouldn’t feel bad. After all, it’s extremely rare for someone to publish a novel at a young age and then work exclusively on fiction. Really, I’m extremely lucky that I have a job which I can tie back to my personal projects in any way! Very few people are given much creative freedom in their jobs and I am hugely grateful for the opportunities that I’ve had. This concern is just something that passes my mind every now and then and which I wanted to get out.

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Donkey Kong games:

Donkey Kong logo1981: Donkey Kong
1982: Donkey Kong (Game & Watch)
1982: Donkey Kong Jr.
1983: Donkey Kong II
1983: Donkey Kong 3
1983: Donkey Kong Jr. Math
1985: Ice Climber ¹
1992: Super Mario Kart ²
1994: Donkey Kong (Game Boy)
1994: Donkey Kong Country
1995: Donkey Kong Land
1995: Donkey Kong Country 2: Diddy’s Kong Quest
1996: Super Mario RPG: Legend of the Seven Stars ³
1996: Donkey Kong Land 2
1996: Donkey Kong Country 3: Dixie Kong’s Double Trouble!
1996: Mario Kart 64
1997: Game & Watch Gallery ⁵
1997: Donkey Kong Land III
1997: Diddy Kong Racing
1998: Banjo-Kazooie
1998: Mario Party
1999: Super Smash Bros.
1999: Mario Golf
1999: Jet Force Gemini ¹⁰
1999: Donkey Kong 64
2000: Donkey Kong Country (Game Boy Colour)
2001: Mario Kart: Super Circuit ¹¹
2001: Super Smash Bros. Melee ¹²
2002: Animal Crossing ¹³
2003: WarioWare, Inc.: Minigame Mania ¹⁴
2003: Mario Kart: Double Dash!! ¹⁵
2003: Mario & Luigi: Superstar Saga ¹⁶
2003: Donkey Konga
2004: Mario vs. Donkey Kong
2004: WarioWare: Twisted! ¹⁷
2004: Donkey Kong: Jungle Beat
2005: Banjo-Pilot ¹⁸
2005: DK: King of Swing
2005: Mario Kart DS ¹⁹
2006: Game & Watch Collection ²⁰
2006: Tetris DS ²¹
2006: Mario vs. Donkey Kong 2: March of the Minis
2007: Donkey Kong: Jungle Climber
2008: Super Smash Bros. Brawl ²²
2008: Mario Kart Wii ²³
2009: Mario vs. Donkey Kong: Minis March Again!
2010: Mario vs. Donkey Kong: Mini-Land Mayhem!
2010: Donkey Kong Country Returns
2011: Mario Kart 7 ²
2011: Puzzle Swap ²⁵
2012: Nintendo Land ²⁶
2013: Donkey Kong Country Returns 3D
2013: NES Remix ²⁷
2014: Donkey Kong Country: Tropical Freeze
2014: Mario Kart 8 ²⁸
2014: Super Smash Bros. for Nintendo 3DS ²⁹
2015: Super Mario Maker ³⁰
2016: Minecraft ³¹
2018: Donkey Kong Country: Tropical Freeze (Nintendo Switch)

Spin-offs:

Connected Series:

Footnotes:

  1. Nitpickers appear as enemies.
  2. Donkey Kong Jr. is a playable character.
  3. Enemy Kongs, called Chained Kong and Guerilla appear.
  4. Donkey Kong is a playable character and there is a race track based on the series.
  5. Donkey Kong Jr. appears in remakes of Fire, Manhole and Oil Panic.
  6. A Gnawty appears as a non-playable character.
  7. Donkey Kong is a playable character and one of the game’s levels is based on the series.
  8. Donkey Kong is a playable character and there is a stage based on the series.
  9. Donkey Kong is an unlockable playable character.
  10. Greenwood Village is a playable location in the game’s multiplayer mode.
  11. Donkey Kong is a playable character and there is a race track based on the series.
  12. Donkey Kong is playable and there are a few stages based on the series.
  13. NES games from the series, including Donkey Kong Jr. Math, are unlockable.
  14. Donkey Kong makes a small appearance in a microgame.
  15. Donkey and Diddy Kong are playable and there is a racetrack based on the series.
  16. A skeletal Kong named Bink appears and runs a barrel mini-game.
  17. Donkey Kong, Donkey Kong Jr., Stanley and Pauline make cameos in microgames.
  18. Expresso makes a minor cameo.
  19. Donkey Kong is a playable character.
  20. This game includes a fully playable port of the Game & Watch Donkey Kong.
  21. This original Donkey Kong appears in certain game modes.
  22. Donkey and Diddy Kong are playable and there are various stages based on the series.
  23. Donkey, Diddy and Funky Kong are playable and there are a few race tracks based on the series.
  24. Donkey Kong is playable and there is a race track based on the series.
  25. Donkey Kong characters appear in several of the games puzzles.
  26. A new gamed called Donkey Kong’s Crash Course is included.
  27. Donkey Kong, Donkey Kong Jr., Pauline and Stanley are all “remixed” into new scenarios based on their NES appearances.
  28. Donkey Kong is a playable character and there is a race track based on the series.
  29. Donkey and Diddy Kong are playable and there is a stage based on the series.
  30. Several characters are playable with the use of a Mystery Mushroom.
  31. Donkey and Diddy Kong are playable in the Wii U and Nintendo Switch versions of the game and can be encountered online in all console versions.
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Continuing Fiction

One thing that I’ve noticed about recent pieces of fiction is that there is a strong emphasis on continuing to build upon the fiction that already exists, rather than to recreate things. Personally, I think this is a good thing. If you look at a lot of big, popular films, many of them are based on established franchises. Twenty years ago, these kinds of things would have been remakes, but these days, even if they’re something new, they’ll still have something that ties them back to their origins. It’s not just films either, but books, TV shows, video games and other mediums too. I like this, because I like to think of all works of fiction as equally valid: from the most obscure of video games to the most renowned literary novels.  I like to adopt the stance with my own works too; whenever I write fiction today, there are always ways that I can tie it all the way back  to my earliest work. It helps me to feel that I am always working on something valid, as I’ll always create connections to and build  upon everything I make. I think this is quite a good motivator to work, because then I’m always working towards one big thing. Then, when I consume fiction, I can also feel that I am working my way through one big thing.

(Don’t miss today’s Finger Puppet Show!)

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Yoshi’s Woolly World

Yoshi's Woolly WorldYoshi’s Woolly World  is Yoshi’s first HD adventure and the opportunity was taken to make things very visually appealing. Obviously the characters in Yoshi games are not hugely realistic, so instead of aiming for realism with the HD graphics, they decided to try and make everything look like it’s made of wool. It looks wonderful.

As with almost every other Yoshi game, Yoshi’s Woolly World is a 2D platformer, In some regards a lot of this is retreading old ground, but the old ground is good fun, so I wouldn’t like to complain. I wouldn’t like to say that this game does nothing new either; the bosses all make good use of being in a 3D plane and so do a few of the levels. It’s a pleasant mixture of new ideas along with the familiar.

But let’s talk about the story (since that’s always important to me.) The fact that everything is made of wool is not just an art style, but also a plot device. Kamek travels to Craft Island turns several Yoshis into balls of wool and then steals them for Baby Bowser; two Yoshis remain and must reform their friends and defeat Baby Bowser. It’s a little hard to place this in regards to other Yoshi and Mario games and I would have liked a slightly more comprehensive story, but I didn’t mind too much. Essentially, this is entirely standalone.

If I were to sum up how it feels to play Yoshi’s Woolly World I’d use one word: pleasant.  The levels are fun and never too easy or too hard. Visually, everything looks nice and relaxing. The music is enjoyable and has a kind of “good time” feel to it. Actually, speaking of the music, there were one or two times where it was absolutely sublime. The soundtrack is good, but if it had all been on the level of the best tracks… wow.

Beyond the main game, there are a few lovely little extras. Firstly, the game is compatible with Amiibo and every one that you scan unlocks you a Yoshi with colours that looks like the character whose Amiibo you scanned. I really loved playing as Donkey Kong Yoshi, Lucina Yoshi and Ness Yoshi in particular. Another thing I liked a lot was that there’s a bestiary which fills up with all the enemy creatures you’ve seen, giving you their names and so forth – I always appreciate features like this. There’s also a cooperative mode, which is good to have if you prefer to play things with a friend.

On the whole, I wouldn’t say that Yoshi’s Woolly World was an especially groundbreaking game, but there also aren’t many bad things I can say about it either (it is sometimes hard to find health though). I used to play a level each day after work (when I had a chance) and it was really nice to unwind to. I guess I just maybe wish it could have done something a little more. Rating: 8.3/10

Buy it here.

(Don’t miss today’s Finger Puppet Show!)

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Don’t Care What Other People Think

Actually, despite the title of this blog post, I’m actually going to say that you should care about what other people think. Yes, controversial I know, but I  think that the phrase “Don’t care what other people think” actually leads to rather unhealthy attitudes. Don’t get me wrong, a lot of the time you really shouldn’t care about what other people think: if somebody thinks something bad about your appearance, your clothes, your voice, your personal beliefs, your job, hobbies or anything like that, you shouldn’t worry because people are in no position to judge you on these things. In that respect, this is a good phrase.

However, there are many cases where you should care about what other people think. What if you consistently do something which makes people anxious? If you regularly do something which makes people feel you don’t really care for them? What if many of your comments reflect casual racism or casual sexism? What if you’re friends are concerned you have a problem? All of a sudden, not caring about what other people think leads you to make very bad decisions, to hurt others and to live by an unhealthy attitude. Indeed, not caring what other people think can ultimately be very self-destructive, arrogant and even selfish. Its one of those phrases which sounds very nice, but once you unpack it, you realise it doesn’t have any real substance.

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Geezers

The other day I was riding on the train and there were a group of geezers sitting a few seats behind me. I should make it clear, by the way, that they were self-proclaimed geezers and that’s not just something I’m calling them myself. I wanted to write about them because the things they said were absolutely ridiculous.

They were planning on heading to nightclubs soon, but didn’t think that that alone would be exciting enough. So what could they do to make a nightclub visit more exciting? Why, they wanted to start a fight, of course. I’m not even joking. These men on the train were talking about how they liked to pick a fight with the biggest person in nightclubs so that they could then enjoy the mayhem that ensued. One of the group had some reservations about the plan though, because a friend of theirs’ liked to do the same thing but got beaten up really badly and are now in hospital.

A little later on a woman got into the carriage and asked a non-geezer man if it would be okay to sit next to him. He told her it was fine, because he was just getting up to leave in a moment anyway. “Looks like nobody wants to sit next to me,” she said jokingly… I’m sure you know where this is going. “I’ll sit next to ya, love,” commented one of the geezers…

For me, it’s just a little hard to believe that people like this exist. Their lives must be so different to my own in every respect. It’s sad that some people want to live in such a violent and aggressive way. Hopefully they decided against nightclub fighting in the end!

(Don’t miss today’s Finger Puppet Show!)

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